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Entropia Universe News Entropia Universe 15.15.1 Release Notes

Discussion in 'Entropia Universe News' started by Entropia Universe News, Jun 28, 2017.

  1. Entropia Universe News
    • Cyrene Staff
    • Cyrene Pioneer

    Entropia Universe News New Member

    Jan 10, 2012
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    • Fixed an issue causing vehicle armor not to work correctly.
    • Server stability fixes.
    • Fixed an issue preventing several consumable buffs from being consumed.
    • Fixed an issue preventing the Lifesteal effect on the Modified Restoration chip.
    • Corrected the damage types of ArMatrix BLP weapons.


    • Maximum time to revive is now set to 80 sec. Refresh timer has been lowered from 120s to 60s.
    • The Battle Simulator bonus pool payout structure and probabilities have been adjusted.
    • The Economy parameter on weapons and weapon attachments has been renamed to Efficiency to avoid confusion. Also, the tooltip text has been adjusted to the following to better explain the Efficiency parameter: Efficiency indicates the cost-effectiveness of a weapon (or weapon attachment) in creating damage. Efficiency values range from 1-100, and higher values indicate better efficiency. Efficiency is an inherent property of an item, and thus is not affected by avatar skills. Weapons that have scopes, lasers or amplifiers attached will display a modified Efficiency value (in orange).
    • The chatter sound is now audible from one’s own avatar.

    MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

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