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Bug Report March 28th 2017 VU Issues | Forum Issues

Discussion in 'Technical - Suggestions and Bug Reports' started by Kris | Cyrene, Mar 29, 2017.

  1. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey guys,

    Just wanted to let everyone know that we're all ears as well as all hands on deck for dealing with these current patch issues. Just wanted to let everyone know a few things:

    So the Unknown Error: 0 seems to be linked to one of the Dire Weed Chain Missions (and not the Mang Chang Mission). It's really strange as there were no conflicts or errors that occurred with these changes on the test server.

    MindArk is helping us sort through what could be the cause as I'm typing this.

    The new crafting components are just a start for the new crafted items that will be coming to Planet Cyrene, however several other blueprints are not yet implemented and are waiting for the balancing team.

    The forums have been having a fair amount of up and down time with various features not working sometimes during the up time. I have already talked about this with our forum administrator and it's something that he's finding a more permanent solution for.

    For now though, everything seems to be in full working order.

    Please post any other VU issues in this thread.

    Cheers,
    Kris
    jetsina, Hec, HaKuRa and 2 others like this.
  2. John Galt
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    [​IMG]
    Get this error each time I clicked:
    Imperium Cube Component 5 BP
    Imperium Cube Component 2 BP
    Imperium Cube Component 3 BP
    Ozpyn Filter BP
    Ozpyn Cold Prot Armor BP
    Hec likes this.
  3. SchmitzIT
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    I apologize about the downtime. I'm going to move the forums to a new server. As things look now, that move will happen during the upcoming weekend, so in case you experience some odd issues, or find the forums closed, it's good news.


    download.jpg

    Cheers,

    Peter
  4. jetsina
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    jetsina Active Member

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    Well, you've been trying to use the dire weed chain as the test for solving the old counter issue, haven't you?
    I'd assume it has something to do with whatever changes you have made.

    The new crafting components are just a start, you write, but frankly, I don't see much point in the first end result. If that is balanced according to MA, then I guess we can forget about hoping anything sensible will come along.
    Worse than no use for materials is a useless use, as some expletive somewhere will claim that at least there IS a use...
    - or does this piece of clothing have magic powers that I haven't seen?

    At the same time (this vu), another place has introduced several cheap sets of geographical attire. I'm already looking forward to going to have a look, although my butt does happen to be on Cyrene right now.

    I guess this wasn't a bug report, but a bad balance report. It is an issue, though!
  5. jsc
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    Yesterday, I was getting Dire Weed Mission error. Now today it is error code 0. This happens during crafting or any other interaction with terminals or mission avatars. I was going to abandon current Dire Weed mission but I have 500+/1000 now and don't really want to. Hopefully will find issue.
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  6. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey guys,

    &

    Correct, for the Mini Patch we'll be reverting all the dire weed missions + initial Mang Chang Mission.

    So we'll have to go back to the drawing board on this one, the really strange part is that there were 0 issues with any error codes on the test server.

    If you remember this fantastic post by 008, I'll quote him here:

    So he put forth a good hypothesis, and we decided to test his theory.

    There will of course be more items coming to this blueprint book that will use these components, they just aren't here yet =p

    I'm very interested to see how those work out, let me know what you guys think about them.

    I hope this helps explain a little bit more.

    Cheers,
    Kris
    jetsina likes this.
  7. jetsina
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    jetsina Active Member

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    Thanks for the reply. I don't really want to abandon the dire weed either, but the choice of a) wait for mini patch, b) leave the planet to escape or c) abandon dire weeds .... well, yeah!

    My experience of the clicking of bps is that each one clicked has at least one advantage over most other bps. Some results are used in higher-up bps that are/were clicked in large numbers too (weaps), some are used for skilling either by beginners or higher up because the mats for them are low mu, some also drop other desirable bps etc.

    The new bp book has some slots saying undiscovered, but will you be keeping us informed about what has actually been released or will they rename themselves? Worse than looking for a needle in a haystack is having no needle that can even be found...

    Also, while I actually approve of the use of sweat in some bps, it makes clicks more expensive (even if about 50% of the sweat is returned). For really basic bps I am more likely to click if they are of the lyst power container single low mu mat type. Edit: Oh, AND the bps use a token as well, so personally, my initial repsonse to this test is not very positive, although I liked 008's post!

    Lastly, is there a naming mismatch for one of the cube mats (two adjectives meaning basically the same, but different - I forget which right now)? Anybody?
    (Edit: cube inbued calcium mat for the shirt and cube infused calcium bp.)
    Last edited: Mar 31, 2017
  8. John Galt
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    DireWeed.JPG
    Will abandon as advised. Hope C-team can restore the kill counts when the bug is fixed.
  9. SchmitzIT
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    Quick update: We now ought to be on the new server. Should you notice anything out of the ordinary, please let me know :)

    Have a cyrenetastic day!
    San, Hec, Hans Black and 1 other person like this.
  10. Hans Black
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    When minipatch will be planned? Next tuesday?
  11. Hec
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    Had some time to play EU first time in a week or two.
    Noticed that mission unknown error code 0 while walking with pet.
    Error_2017-04-01_10-54-47_0.png
    Stood there till i got some skills from pet and no message, so I walked a bit and no message. Happened to turn around heading back and error 0 appeared around same spot... (relogged and still error magically appeared)
    Long story short, the error appears when crossing a north/south grid line
    Error_2017-04-01_11-16-39_0.png
    I mapped out another north/south line and theres another to the east about the same distance apart as the first two.
    Error_2017-04-01_11-26-42_0.png
    (same mission unknown error when interacting with NPCs)


    So I aborted the Pic's Pollen Mission on a hunch because it's also for dire weeds.
    and the error message changed to the arc challenge dire weed one. (at least while interacting with NPCs)
    Error_2017-04-01_11-32-28_0_AbortedPicsPollen+NowGivesError500.png

    So tired of waiting for a fix I aborted the arc challenge for dire weeds and now everything works fine. :/
    Error_2017-04-01_11-38-22_500_AbortedDireWeed500Mission+NowNoErrors.png

    Also now the mission terminal (Finally!) works for me.
    Error_2017-04-01_11-40-53_None_NowCyreneMissionChainTerminalShows-2Missions.png

    So it appears the dire weed mission bug might be hooked into other missions and the very fabric of the mapping of the planet. Hope this bug is/was easy for devs to fix.
    EDIT: I wonder if the mission unknown error 0 is detecting grids because the pict's pollen mission is area based and so it appears when walking from some location detection routine?

    Since I can't debug this in the future, I'm looking forward to the new update.
    Last edited: Apr 1, 2017
  12. Paul Jetman Masters
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    Paul Jetman Masters Active Member
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    i found the same, when moving over certain areas the error would flash up. i suspect when you pass these lines (maybe server lines or just edges of the build area) the mission log is refreshed, probably designed for location based missions or updating your location in the friend list, this then triggers the error.
    I am about 3k into the 9k so i won't be aborting, i've just nipped over to ark until its fixed
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  13. John Galt
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    This has probably been said before, but in case someone missed it:
    Abandoning the ARC Challenge - Dire Weeds will stop Error 0
  14. Hec
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    Hec Active Member
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    Actually it depends on the popup message:
    1. Mission Unknown, code 0 = Pict's pollen mission + OLD Arc Challenge Dire weed
    2. ARC Challenge - ### Dire Weed, code 0 = OLD Arc Challenge Dire weed

    EDIT: I never got the location error #1 or any dire error until the last VU.
    I've known since last year when I stopped hunting dires and that's why the Old pict's pollen mission was giving #1 msg after the VU.
    I would bet that abandoning the arc challenge would clear #2 msg, but some players with old Picts pollen would still get #1 msg. And based on Paul's reply above I'd guess anyone with Old Arc Challenge gets a new pict's mission would still get the #1 msg because it's location sensitive but the other mission isn't.

    I only play this game, otherwise I would've done a lot more debugging to map out the grid since I notice some of the errors appeared far left or right of the grid lines I zig-zagged across yesterday.
    Last edited: Apr 2, 2017
  15. krasko
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    The mission does not count weeds.
    I had no chance but to drop it. :(

    826/1000 in case you want to refund it.
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  16. Hans Black
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    I am in hope, that tomorrow patch fix them
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  17. krasko
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    It is fixed, but I lost the count cuz MA devs are idiots.
    Hec and Kris | Cyrene like this.
  18. RiverRun
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    my weed mission disappeared cant drop it cant see it cant retake it from terminal cause it says I need to finish my 20k
    shaz batty ofnine and Hec like this.
  19. Hans Black
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    Not fixed for me. Possible because I don't abandon mission ;(
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  20. Neo Jr XL
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    I'm still getting the error too...

    Kris may be you can ask MA support to be open to players requests to manually restate kill progress. This would allow players like me with high count (12k/20k) to abandon the mission. Otherwise the only way I can play on Cyrene is camping ARC Vendors. They seem to be immune to errors..

    And yes ARC Vendor Rank 3 still shows Cubes as currency for weapons and Cube Components for armor.
    Hec likes this.

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