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Material requirements for blueprints and drop rates

Discussion in 'Materials and Resources' started by TunerS, Feb 5, 2014.

  1. TunerS
    • Cyrene Pioneer

    TunerS Travelling through time...
    Curious

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    Most of you have probably noticed by now that crafting on Cyrene is not exactly friendly when it comes to specific resource availability or markup.

    I'm inviting everyone to join me and suggest changes that should be made regarding blueprint requirements and specific material drop rates in hunting and mining in order to improve crafting.

    I didn't include Cyrene Collectible items since...well...they are collectible items.

    For quick info I will give links to my Google Docs spreadsheet where I have collected information about armors, weapons, tools, refinable materials etc. so you can see what is made from what and if it is worth it. It is all in the same spreadsheet, you can select categories in the top navigation bar but just to make it a little easier:

    Refine table
    Armors
    Weapons


    *You can search for an item by pressing Ctrl+F and writing the name.

    I will update this post as frequently as I can with new information. I will try to list every blueprint there is available on Cyrene. However I already know that I don't have information about all of them and that some of them might already be changed and I just don't know about it. So please share your knowledge in order to improve this list. All your suggestions are welcome.


    Material Texture Blueprints

    Empis Leather Texture Blueprint
    1x Empis Leather
    1x Basic Leather Extractor
    Flesh Ripper Leather Texture Blueprint
    1x Flesh Ripper Leather
    1x Basic Leather Extractor
    Jellyworm Leather Texture Blueprint
    1x Jellyworm Leather
    1x Basic Leather Extractor
    Living Vortex Leather Texture Blueprint
    1x Living Vortex Leather
    1x Super Adhesive
    Mang Chang Leather Texture Blueprint
    1x Mang Chang Leather
    1x Advanced Leather Extractor
    Paneleon Leather Texture Blueprint
    1x Paneleon Leather
    1x Soft Hide
    Rhino Beetle Leather Texture Blueprint
    1x Rhino Beetle Leather
    1x Advanced Leather Extractor
    Sea Wraith Leather Texture Blueprint
    1x Sea Wraith Leather
    1x Fine Hide
    Swamp Lurker Leather Texture Blueprint
    2x Lurker Leather
    3x Lurker Lube
    Tree Dragon Leather Texture Blueprint
    1x Tree Dragon Leather
    1x Soft Hide
    Zeladoth Leather Texture Blueprint
    1x Perfect Leather
    1x Advanced Leather Extractor
    Crystal Pede Leather Texture Blueprint
    1x Crystal Pede Leather
    1x Basic Leather Extractor
    Blue Crystal Texture Blueprint
    5x Blue Crystal
    1x Diluted Mineral Extractor
    Orange Crystal Texture Blueprint
    5x Orange Crystal
    1x Diluted Mineral Extractor
    Green Crystal Texture Blueprint
    5x Green Crystal
    1x Diluted Mineral Extractor
    Yellow Crystal Texture Blueprint
    5x Yellow Crystal
    1x Diluted Mineral Extractor
    Red Molten Crystal Texture Blueprint
    5x Red Molten Crystal
    1x Diluted Mineral Extractor
    Rainbow Crystal Texture Blueprint
    5x Rainbow Crystal
    1x Diluted Mineral Extractor
    Purple Crystal Texture Blueprint
    5x Purple Crystal
    1x Diluted Mineral Extractor
    Clear Crystal Texture Blueprint
    5x Clear Crystal
    1x Diluted Mineral Extractor
    Hazy Crystal Texture Blueprint
    5x Hazy Crystal
    1x Diluted Mineral Extractor
    Default Paint Can (A.R.C.) Blueprint
    6x Crude Oil
    5x Vibrant Sweat
    1x Green Crystal
    Default Paint Can (Imperium) Blueprint
    10x Crude Oil
    5x Vibrant Sweat
    1x Blue Crystal
    Default Paint Can (Turrelion) Blueprint
    10x Crude Oil
    5x Vibrant Sweat
    5x Entry Token
    Weapon Blueprints

    Enkidd Series A-32 (L) Blueprint (L)
    10x Imperium Servo
    7x Imperium Compression Unit
    124x Iridium Ingot
    7x Medium Grade Processor
    HK Series S-43 (L) Blueprint (L)
    7x Medium Grade Processor
    1x Strong Sinew
    100x Nosi Ingot
    100x Darkening Agent
    Enkidd Series A-41 (L) Blueprint (L)
    5x Imperium Bearings
    10x Imperium Servo
    100x Olerin Ingot
    5x Medium Grade Processor
    B.E. Redstar Smasher (L) Blueprint (L)
    1x Busted Zyn Mordicran
    100x Blue Crystal
    74x Terrestrial Hormone
    B.E. Pilot Pistol (L) Blueprint (L)
    4x Synthetic Rubber
    10x Low Grade Metal Compound
    11x Lurker Lube
    B.E. Imperium Carbine (L) Blueprint (L)
    13x Iridium Ingot
    13x Protective Coating
    14x High Grade Processor
    B.E. Zekkonian Shortblade (L) Blueprint (L)
    46x Good Calcium Compound
    46x Decent Magnesium Component
    20x Crystal Honey
    B.E. Zekkonian Longblade (L) Blueprint (L)
    95x Bonding Liquid
    95x High Grade Processor
    95x Kaisenite Ingot
    B.E. Zekkonian Short Sword (L) Blueprint (L)
    45x Medium Grade Processor
    45x Crystal Honey
    45x Olerin Ingot
    B.E. Zekkonian Claw (L) Blueprint (L)
    20x Crystal Honey
    16x High Grade Metal Compound
    12x Medium Grade Motherboard
    Enkidd Howler S.4 Blueprint (L)
    25x Bonding Liquid
    1x Strong Sinew
    10x Ycy Ingot
    Enkidd Dire S.1 (L) Blueprint
    10x Kaisenite Ingot
    5x Jagged Tooth
    Enkidd Fang S.1 (L) Blueprint
    85x Kaisenite Ingot
    20x Low Grade Scrap
    20x Protective Coating
    10x Swamplurker Oil
    40x Vibrant Sweat
    Pilot Scorpion Rank 4 (L) Blueprint
    80x Kaisenite Ingot
    19x Low Grade Scrap
    30x Protective Coating
    15x Swamplurker Oil
    30x Vibrant Sweat
    Imperium Issue 400 (L) Blueprint
    100x Kaisenite Ingot
    20x Low Grade Scrap
    40x Protective Coating
    28x Swamplurker Oil
    40x Vibrant Sweat
    Ozpyn BP S1X1 Blueprint
    1x Basic Targeting Chip
    86x Lysterium Ingot
    10x Ozpyn Filters
    10x Ozpyn Lever
    10x Ozpyn Matrix
    HK Series S-50 (L) Blueprint (L)
    10x Terrestrial Hormone
    10x Pure Choroid
    113x Sothorite Ingot
    115x Lightening Agent
    A.R.C. HK Scout (L) Blueprint (L)
    200x Bonding Liquid
    167x Material Softener
    200x Iridium Ingot
    150x Ferguson's Refined Amalgam
    200x Robot Filter
    200x A.R.C. HK Mold
    A.R.C. Scorpion AP2 (L) Blueprint (L)
    200x Bonding Liquid
    200x Material Softener
    201x Kaisenite Ingot
    190x Ferguson's Refined Amalgam
    190x Robot Low-Loss Link Cable
    100x Broken Scorpion
    A.R.C. Scorpion AP1 (L) Blueprint (L)
    6x Super Adhesive
    6x Softening Agent
    6x Zorn Star Ingot
    6x Weak Sinew
    3x Robot Low-Loss Link Cable
    1x Broken Scorpion
    Ozpyn LR S1X1 Blueprint
    10x Ozpyn Matrix
    6x Ozpyn Filters
    10x Zorn Star Ingot
    1x Basic Targeting Chip
    Ozpyn Chon Blueprint (L)
    10x Ozpyn Matrix
    20x Zorn Star Ingot
    1x Basic Targeting Chip
    20x Super Adhesive
    3x Ozpyn Filters​


    Clothing Blueprints

    Imperium Common Shirt Blueprint (L)
    5x Dire Weed Flaxen
    1x Vibrant Sweat
    1x Animal Hide
    1x Basic Targeting Chip
    Imperium Common Shirt Blueprint
    5x Dire Weed Flaxen
    1x Vibrant Sweat
    1x Animal Hide
    1x Basic Targeting Chip
    Imperium Noble Shirt Blueprint
    5x Dire Weed Flaxen
    1x Vibrant Sweat
    1x Animal Hide
    1x Basic Targeting Chip
    Paradigm Shirt (1 - 9) series Blueprint
    7x Dire Weed Flaxen
    3x Vibrant Sweat
    3x Animal Hide
    1x Basic Targeting Chip
    Imperium Common Shoes Blueprint (L)
    6x Dire Weed Flaxen
    2x Vibrant Sweat
    2x Animal Hide
    1x Basic Targeting Chip
    Imperium Common Pants Blueprint
    7x Dire Weed Flaxen
    1x Vibrant Sweat
    1x Animal Hide
    1x Basic Targeting Chip
    Imperium Noble Shoes Blueprint
    6x Dire Weed Flaxen
    2x Vibrant Sweat
    2x Animal Hide
    1x Basic Targeting Chip
    Patterned Shirt Series 1 (L,C) Blueprint
    5x Dire Weed Flaxen
    10x Vibrant Sweat
    1x Animal Hide
    Paradigm Shoes (1-2) Series Blueprint
    8x Dire Weed Flaxen
    2x Vibrant Sweat
    2x Animal Hide
    1x Basic Targeting Chip
    Paradigm Pants (1-2) Series Blueprint
    9x Dire Weed Flaxen
    1x Vibrant Sweat
    1x Animal Hide
    1x Basic Targeting Chip
    Zekkonian Replica Wings Blueprint
    6x Plastic Convector Panel
    6x Rubberized Grommit
    6x Life Essence
    1x Zekkonian Relic
    250x Vibrant Sweat
    6x Olerin Ingot
    Zekkonian Replica Antenna Blueprint
    6x Compresset Plastic Spacers
    6x Compouned Plastic Seal
    1x Zekkonian Relic
    6x Super Adhesive
    150x Vibrant Sweat​


    Armor Blueprints

    B.E. A.R.C. Pilot Helmet Blueprint (L)
    1x Decent Protein Strain
    1x Pure Choroid
    3x Low Grade metal Compound
    B.E. A.R.C. Pilot Gloves Blueprint (L)
    1x Fish Oil
    1x Synthetic Rubber
    3x Weak Calcium Compound
    1x Low Grade Motherboard
    B.E. A.R.C. Pilot Harness Blueprint (L)
    2x Weak Protein Strain
    1x Synthetic Rubber
    B.E. A.R.C. Pilot Leg Guards Blueprint (L)
    6x Medium Grade Motherboard
    5x Component Grease
    B.E. A.R.C. Pilot Boots Blueprint (L)
    2x Decent Calcium Compound
    3x Lurker Lube
    1x Synthetic Rubber
    1x Low Grade Metal Compound
    B.E. A.R.C. Pilot Arm Guards Blueprint (L)
    2x Terrestrial Hormone
    3x Weak Calcium Compound
    1x Low Grade Motherboard
    B.E. A.R.C. Pilot Shin Guards Blueprint (L)
    2x Outstanding Calcium Compound
    1x Pure Choroid
    2x Decent Magnesium Component
    Scout Helmet Blueprint
    20x Zorn Star Ingot
    2x Low Grade Electronic Component
    5x Bonding Liquid
    2x A.R.C. Armor Mold (Helmet)
    Scout Harness Blueprint
    25x Zorn Star Ingot
    4x Low Grade Electronic Component
    24x Bonding Liquid
    2x A.R.C. Armor Mold (Harness)
    Scout Arm Guards Blueprint
    16x Zorn Star Ingot
    3x Low Grade Electronic Component
    5x Bonding Liquid
    2x A.R.C. Armor Mold (Arm Guards)
    Scout Gloves Blueprint
    10x Zorn Star Ingot
    2x Low Grade Electronic Component
    4x Bonding Liquid
    2x A.R.C. Armor Mold (Gloves)
    Scout Boots Blueprint
    13x Zorn Star Ingot
    2x Low Grade Electronic Component
    9x Bonding Liquid
    2x A.R.C. Armor Mold (Boots)
    Scout Shin Guards Blueprint
    14x Zorn Star Ingot
    2x Low Grade Electronic Component
    13x Bonding Liquid
    2x A.R.C. Armor Mold (Shin Guards)
    Scout Thigh Guards Blueprint
    16x Zorn Star Ingot
    2x Low Grade Electronic Component
    12x Bonding Liquid
    2x A.R.C. Armor Mold (Leg Guards)
    A.R.C. Special Ops (Armor Part (L)) Blueprint (L)
    11x Olerin Ingot
    19x Softening Agent
    5x Medium Grade Scrap
    20x Basic Targeting Chip
    1x A.R.C. Armor Mold (Armor Part)
    A.R.C. Special Ops Shin Guards (F) Blueprint (L)
    10x Olerin Ingot
    19x Softening Agent
    8x Medium Grade Scrap
    1x A.R.C. Armor Mold (Shin Guards)
    20x Basic Targeting Chip​

    A.R.C. Special Ops Harness (L) Blueprint (L)
    10x Olerin Ingot
    20x Softening Agent
    9x Medium Grade Scrap
    1x A.R.C. Armor Mold (Harness)
    8x Basic Targeting Chip
    A.R.C. Special Ops Helmet (L) Blueprint (L)
    12x Olerin Ingot
    19x Softening Agent
    4x Medium Grade Scrap
    1x A.R.C. Armor Mold (Helmet)
    11x Basic Targeting Chip
    A.R.C. Special Ops Foot Guards (L) Blueprint (L)
    10x Olerin Ingot
    20x Softening Agent
    9x Medium Grade Scrap
    1x A.R.C. Armor Mold (Helmet)
    8x Basic Targeting Chip​

    A.R.C. Ranger (Armor Part) Blueprint (L)
    2x Reflecting Agent
    3x Bonding Liquid
    25x Protective Coating
    4x Kaisenite Ingot
    4x Ferguson's All Purpose Lube
    1x A.R.C. Armor Mold (Armor Part)
    Turrelion Silverstich (Armor Part) Blueprint (L)
    5x Dire Weed Flaxen
    4x Bonding Liquid
    1x Swamplurker Hide
    1x Animal Eye Oil
    Turrelion Silverstich Shin Guards Blueprint (L)
    5x Dire Weed Flaxen
    2x Bonding Liquid
    1x Swamplurker Hide
    1x Animal Eye Oil
    Turrelion Goldenweave Harness (L) Blueprint (L)
    21x Dire Weed Flaxen
    20x Yellow Crystal
    20x Swamplurker Hide
    20x Tail Tip
    20x Kaisenite Ingot
    15x Animal Muscle Oil
    15x Animal Oil Residue

    Tools and Attachments Blueprints

    O.S. F.A.P. M7 (L) Blueprint (L)
    100x A.R.C. Wire Harness
    100x Nosi Ingot
    84x Suspended Life Essence
    50x Super Adhesive
    O.S. F.A.P. M1 (L) Blueprint (L)
    50x A.R.C. Wire Harness
    68x Sothorite Ingot
    53x Life Essence
    75x Super Adhesive
    Ozpyn Factorial F.A.P. CE (L) Blueprint (L)
    1x Compressed Plastic Spacers
    2x Compouned Plastic Seal
    4x Plastic Convector Panel
    2x Weak Sinew
    100x Nova Fragment
    15x Olerin Ingot
    H.E.A.R.T. M1 (L) Blueprint (L)
    10x A.R.C. Wire Harness
    10x Leethiz Ingot
    16x Suspended Life Essence
    27x Super Adhesive
    Imperium Detectonator X2 (L) Blueprint (L)
    1x Strong Sinew
    10x Nosi Ingot
    10x Darkening Agent
    100x Vibrant Sweat
    5x Terrestrial Gland
    5x Aquatic Gland
    1x Weak Sinew
    Ripper Hide Armor Plate (L) Blueprint (L)
    5x Bonding Liquid
    1x Flesh Ripper Leather
    13x Hardening Agent
    5x Kaisenite Ingot
    Ozpyn Cold Armor Plate (L) Blueprint
    10x Animal Eye Oil
    6x Cracked Shell
    10x Ozpyn Matrix
    15x Zorn Star Ingot
    Hawk 1k (L) Blueprint (L)
    20x Scrap Metal
    70x Zorn Star Ingot
    99x Yellow Crystal
    7x Low Grade Motion Sensor
    10x Scrap Iron
    Enkidd Dismalites (L) Blueprint (L)
    10x Scrap Metal
    50x Zorn Star Ingot
    51x Yellow Crystal
    10x Low Grade motion Sensor
    10x Scrap Iron
    Enkidd Red-Back (L) Blueprint (L)
    20x Scrap Metal
    101x Zorn Star Ingot
    100x Super Adhesive
    20x Lesser Claw
    10x Scrap Iron
    Xent Tech Light Amplification Vine (L) Blueprint (L)
    50x Scrap Metal
    100x Zorn Star Ingot
    100x Yellow Crystal
    33x Greater Claw
    11x Scrap Iron​


    Vehicle Blueprints

    Dragonfly v1 (L) Blueprint (L)
    15x Bonding Liquid
    15x Low Grade Scrap
    125x Yellow Crystal
    100x Zorn Star Ingot
    Imperium Spec Lancer (L) Blueprint (L)
    10x Animal Muscle Oil
    15x Iridium Ingot
    15x Life Essence
    10x Scrap Iron
    50x Vibrant Sweat
    A.R.C. P.I.G.V. Mk. II (L) Blueprint (L)
    2x Bonding Liquid
    7x Ferguson's All Purpose Lube
    7x Ferguson's All Purpose Amalgam
    25x Kaisenite Ingot
    6x Light Power Cell
    10x Protective Coating
    Speak MK. IV (L) Blueprint (L)
    18x Bonding Liquid
    2x Light Power Cell
    7x Low Grade Electronic Component
    12x Zorn Star Ingot
    Speak MK. II (L) Blueprint (L)
    45x Yellow Crystal
    10x Bonding Liquid
    5x Low Grade Scrap
    40x Zorn Star Ingot
    Spear MK. III (L) Blueprint
    44x Zorn Star Ingot
    2x Light Power Cell
    20x Bonding Liquid
    7x Low Grade Electronic Component
    Lancer v1 (L) Blueprint
    29x Super Adhesive
    60x Kaisenite Ingot
    1x Medium Power Cell
    2x Low Grade Electronic Component​


    Component Blueprints

    Imperium Compression Unit Blueprint (L)
    8x Oil
    5x Low Grade Electronic Component
    2x Terrestrial Hormone
    25x Vibrant Sweat
    Bonding Liquid Blueprint (L)
    10x Vibrant Sweat
    3x Super Adhesive
    Blemish Remover Blueprint
    10x Vibrant Sweat
    3x Super Adhesive
    Suspended Life Essence Blueprint
    10x Vibrant Sweat
    3x Lightening Agent
    Robotics Enhancing Gel Blueprint (L)
    7x Robot Component Residue
    1x Basic Electronic Fluid Memory
    Reflective Coating Blueprint
    10x Vibrant Sweat
    3x Reflecting Agent
    Protective Coating Blueprint
    10x Vibrant Sweat
    3x Hardening Agent
    Heat Protective Coating Blueprint
    10x Vibrant Sweat
    3x Chilling Agent
    Acid Protective Coating Blueprint
    10x Vibrant Sweat
    3x Color Enhancing Agent
    Anti-Glare Spray Blueprint
    10x Vibrant Sweat
    3x Darkening Agent
    Material Softener Blueprint
    10x Vibrant Sweat
    3x Darkening Agent
    A.R.C. Wire Harness Blueprint (L)
    5x Robot Filter
    5x Robot Low-Loss Link Cable
    Bonding Liquid Blueprint
    10x Vibrant Sweat
    3x Super Adhesive
    Ferguson's Amalgam Blueprint (L)
    2x Low Grade Scrap
    1x Softening Agent
    Ferguson's All Purpose Lube Blueprint (L)
    3x Animal Oil Residue
    3x Animal Eye Oil
    4x Swamplurker Oil
    10x Vibrant Sweat
    Ferguson's Refined Amalgam Blueprint (L)
    3x Medium Grade Scrap
    1x Material Softener
    Light Power Cell Blueprint
    8x Low Grade Power Supply
    Medium Power Cell Blueprint
    32x Medium Grade Power Supply
    Heavy Power Cell Blueprint
    164x High Grade Power Supply
    Lysterium Power Container Blueprint
    40x Lysterium Ingot
    Imperium Cube Component 1 Blueprint
    15x Crude Oil
    15x Lysterium Stone
    Imperium Cube Component 2 Blueprint
    15x Yellow Crystal
    15x Zorn Star Ore
    Imperium Cube Component 3 Blueprint
    15x Lysterium Stone
    15x Zorn Star Ore
    Imperium Cube Component 4 Blueprint
    15x Crude Oil
    15x Yellow Crystal
    Imperium Cube Component 5 Blueprint
    8x Crude Oil
    8x Lysterium Stone
    7x Yellow Crystal
    7x Zorn Star Ore
    Imperium Key Cube Blueprint
    3x Imperium Cube
    15x Imperium Token
    Ozpyn Filters Blueprint
    3x Wool
    3x Zorn Star Ingot
    Ozpyn Matrix Blueprint
    3x Animal Oil Residue
    3x Super Adhesive
    Ozpyn Lever Blueprint
    3x Animal Eye Oil
    3x Lysterium Ingot
    Imperium Bearings Blueprint (L)
    8x Zorn Star Ingot
    9x Swamplurker Oil
    2x Synthetic Rubber
    25x Vibrant Sweat
    Imperium Control Sensor Blueprint (L)
    3x Yellow Crystal
    2x Synthetic Rubber
    4x Decent Calcium Compound
    25x Vibrant Sweat
    Imperium Servo Blueprint (L)
    25x Lysterium Ingot
    3x Lurker Leather
    8x Tail Tip
    25x Vibrant Sweat
    Compounded Plastic Seal Blueprint
    1x Animal Eye Oil
    1x Animal Thyroid Oil
    1x Iridium Ingot
    Compressed Plastic Spacers Blueprint
    1x Animal Muscle Oil
    1x Animal Adrenal Oil
    1x Zorn Star Ingot
    Plastic Convector Panel Blueprint
    1x Animal Thyroid Oil
    1x Animal Adrenal Oil
    7x Green Crystal
    Rubberized Grommit Blueprint
    1x Animal Adrenal Oil
    1x Animal Pancreas Oil
    1x Sothorite Ingot
    Plastic Injection Mold Blueprint
    1x Animal Pancreas Oil
    1x Animal Liver Oil
    1x Wiley Ingot​
    Last edited: Sep 30, 2015
    John Galt, Lykke TheNun, Agis and 3 others like this.
  2. TunerS
    • Cyrene Pioneer

    TunerS Travelling through time...
    Curious

    Joined:
    May 31, 2012
    Messages:
    643
    Likes Received:
    356
    Trophy Points:
    63
    Gender:
    Male
    Location:
    Latvia
    Society:
    Brainstormers
    Post reserved for my own suggestions and edited blueprint list.

    Seems kinda weird that some texture blueprints uses different materials than the usual leather+extractor combination. Maybe I'm just old school...but I think using default combination would make crafting textures a lot easier.

    Living Vortex Leather Texture Blueprint
    1x Living Vortex Leather
    1x Super Adhesive ==> 1x Basic Leather Extractor
    Paneleon Leather Texture Blueprint
    1x Paneleon Leather
    1x Soft Hide ==> 1x Basic Leather Extractor

    Sea Wraith Leather Texture Blueprint
    1x Sea Wraith Leather
    1x Fine Hide ==> 1x Basic Leather Extractor

    Swamp Lurker Leather Texture Blueprint
    2x Lurker Leather ==> 1x Lurker Leather
    3x Lurker Lube ==> 1x Basic Leather Extractor

    Tree Dragon Leather Texture Blueprint
    1x Tree Dragon Leather
    1x Soft Hide ==> 1x Basic Leather Extractor

    Right now there are a lot of weapons that are too expensive to craft due to high markup or rare materials.

    Enkidd Series A-41 (L) Blueprint (L)
    5x Imperium Bearings
    10x Imperium Servo
    100x Olerin Ingot ==> not that common for a 100 ingots click
    5x Medium Grade Processor
    B.E. Imperium Carbine (L) Blueprint (L)
    13x Iridium Ingot
    13x Protective Coating
    14x High Grade Processor ==> 24 Purple Crystals
    B.E. Zekkonian Shortblade (L) Blueprint (L)
    46x Good Calcium Compound
    46x Decent Magnesium Component ==> 46 Cracked Shells
    20x Crystal Honey
    B.E. Zekkonian Longblade (L) Blueprint (L)
    95x Bonding Liquid
    95x High Grade Processor ==> 190 Purple Crystals
    95x Kaisenite Ingot
    B.E. Zekkonian Short Sword (L) Blueprint (L)
    45x Medium Grade Processor ==> 90 Orange Crystals
    45x Crystal Honey
    45x Olerin Ingot
    B.E. Zekkonian Claw (L) Blueprint (L)
    20x Crystal Honey
    16x High Grade Metal Compound ==> 16 Sothorite Ingots
    12x Medium Grade Motherboard ==> 24 Orange Crystals
    Enkidd Fang S.1 (L) Blueprint
    85x Kaisenite Ingot
    20x Low Grade Scrap
    20x Protective Coating
    10x Swamplurker Oil
    40x Vibrant Sweat

    Pilot Scorpion Rank 4 (L) Blueprint
    80x Kaisenite Ingot
    19x Low Grade Scrap
    30x Protective Coating
    15x Swamplurker Oil
    30x Vibrant Sweat

    Imperium Issue 400 (L) Blueprint
    100x Kaisenite Ingot
    20x Low Grade Scrap
    40x Protective Coating
    28x Swamplurker Oil
    40x Vibrant Sweat

    These 3 blueprints above could be similar to Enkidd Dire S.1 (L) Blueprint - use only 2 materials, one of them could be Iridium since it is really common

    HK Series S-50 (L) Blueprint (L)
    10x Terrestrial Hormone
    10x Pure Choroid
    113x Sothorite Ingot ==> Considerably rare atm
    115x Lightening Agent ==> 230 Clear Crystals
    A.R.C. HK Scout (L) Blueprint (L) ==> for ~10.5 DPS weapon it is just too much not to mention it has 410PED TT...
    200x Bonding Liquid
    167x Material Softener
    200x Iridium Ingot
    150x Ferguson's Refined Amalgam
    200x Robot Filter
    200x A.R.C. HK Mold
    A.R.C. Scorpion AP2 (L) Blueprint (L) ==> for ~5.5 DPS weapon with 350PED TT...
    200x Bonding Liquid
    200x Material Softener
    201x Kaisenite Ingot
    190x Ferguson's Refined Amalgam
    190x Robot Low-Loss Link Cable
    100x Broken Scorpion
    A.R.C. Scorpion AP1 (L) Blueprint (L) ==> for ~3.5 DPS weapon with 299PED TT...
    6x Super Adhesive
    6x Softening Agent
    6x Zorn Star Ingot
    6x Weak Sinew
    3x Robot Low-Loss Link Cable
    1x Broken Scorpion
    Right from the start some low level armors used too much "rare" materials that made crafting a bit expensive.

    Scout (Armor part) Blueprint
    ~20x Zorn Star Ingot
    ~2x Low Grade Electronic Component
    ~5x Bonding Liquid
    2x A.R.C. Armor Mold (Armor Part) ==> 20 Imperium Tokens

    A.R.C. Special Ops (Armor Part) (L) Blueprint (L)
    ~10x Olerin Ingot
    ~20x Softening Agent
    ~9x Medium Grade Scrap
    ~1x A.R.C. Armor Mold (Armor Part)
    8-20x Basic Targeting Chip ==> Insanely expensive markup wise atm due to really low drop rate


    This is my list of changes that in my opinion might help improve crafting a bit.
    Most of these blueprints would become easier (cheaper) to craft just by increasing specific loot drop rate in hunting and mining.
    Last edited: Feb 12, 2014
    jetsina and Sub-Zero like this.
  3. TunerS
    • Cyrene Pioneer

    TunerS Travelling through time...
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    Updated my own list of suggested changes in 2nd post. Feel free to comment and make your own suggestions.
  4. non
    • Cyrene Pioneer

    non Well-Known Member
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    these i dont mind its different and not that hard to find most of the things to use dosnt really impact gameplay for the most part. ive yet to loot a fine hide on cyrene though :p



    the B.E. L weapon bps really need to be looked at feel pretty silly wasting that many tokens on them. making them is a loss there is not way to profit off these. the MU and TIME it take to gather just a few clicks is silly.

    Enkidd Fang S.1 (L) Blueprint
    Pilot Scorpion Rank 4 (L) Blueprint
    Imperium Issue 400 (L) Blueprint

    these 3 are not awful but the total mu of the parts makes it hard to justify making or putting res into them to sell or use.

    A.R.C. HK Scout (L) Blueprint (L)
    A.R.C. Scorpion AP2 (L) Blueprint (L)
    A.R.C. Scorpion AP1 (L) Blueprint (L)

    i dont mind the big tt of the weapons i guess? could argue either way to be honest :p. but i dont like the massive amount on the hk scout and scorpion ap1 (200x A.R.C. HK Mold , 200x A.R.C. HK Mold)

    A.R.C. HK Scout (L) Blueprint (L) ==> for ~10.5 DPS weapon it is just too much not to mention it has 410PED TT...
    200x Bonding Liquid X 20 -40?
    167x Material Softener X 15-30?
    200x Iridium Ingot
    150x Ferguson's Refined Amalgam X 15-30?
    200x Robot Filter
    200x A.R.C. HK Mold X 1
    A.R.C. Scorpion AP2 (L) Blueprint (L) ==> for ~5.5 DPS weapon with 350PED TT...
    200x Bonding Liquid X 20- 40?
    200x Material Softener X 20 - 40?
    201x Kaisenite Ingot
    190x Ferguson's Refined Amalgam X 10 -20 ?
    190x Robot Low-Loss Link Cable
    100x Broken Scorpion X 1
    A.R.C. Scorpion AP1 (L) Blueprint (L) ==> for ~3.5 DPS weapon with 299PED TT...
    6x Super Adhesive
    6x Softening Agent
    6x Zorn Star Ingot
    6x Weak Sinew X 1
    3x Robot Low-Loss Link Cable
    1x Broken Scorpion
    just some thoughts on them not sure. i dont mind the big # of common mats used but i dont like the big stacks of crafted items and rare things.



    anyways there my 2pec
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  5. jetsina
    • Cyrene Pioneer

    jetsina Active Member

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    I actually dropped in to praise TunerS for the hard work of this thread!
    Personally I've rather given up hope of seeing balanced bps. I accept it is tricky, however, as each bp is like a mob type with just one loot - if it's worth doing, then everyone will want to, if not, then everyone will leave it.
    Given this, I once again praise TunerS for trying to go through all bps and trying to make constructive suggestions! :)
    Edit: I guess for many people the hope of good bp drop rewards is an incentive to go for bps that look merely somewhat uneconomic.... but so far the bps seem absolutely miles away.
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  6. TunerS
    • Cyrene Pioneer

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    Added more blueprints in the first post.
  7. Hagbard Celine
    • Cyrene Pioneer

    Hagbard Celine New Member

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    I wish they would make all components have at-least one use. Lysterium Power Container is one that is missing a purpose.

    Edit: And one more thing;
    Robotics Enhancing Gel Blueprint (L)
    7x Robot Component Residue
    1x Basic Electronic Fluid Memory <-- Does this even drop anymore?
    Last edited: Feb 23, 2014
  8. TunerS
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    Updated some blueprint requirements.
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  9. Master Chief
    • Cyrene Pioneer

    Master Chief Smuggler - Hibernation
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    How have I not seen this! amazing work tuner, Although alot of the issues could be solved if the items created were actually in a competition of comparable items. Meaning the more competition with rival items well help flow peds and loot through the economy noobs will hunt for loot, miners will mine and crafters will craft items. When i crafted I noticed the formulas on weapons are in fact up to "MA" standards but the formula was created at too huge of a gap. this formula just needs to be refine and polished and I Could See Cyrene Prevailing. I've dedicated alot of time and peds to get alot of things rolling but in the end Loss > Dedication gets the worst of even myself and im just stepping out of reach till things could pick up again. Hell if anyone has an economic plan ill be willing to foot 20K peds to help build Cyrene economy back up.

    "If you ain't risking, You aint living."

    -The Chief


    Sorry for going a tad off post hehe
  10. sluggo
    • Cyrene Pioneer

    sluggo Active Member
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    I like all the ideas I am seeing here.
    Stuff seems hard to get here on Cyrene, and some of it almost impossible to get.
    Perhaps if some more of the Blueprints would drop it might help the economy a bit. It seems that most of them are locked up in safes somewhere not being used much.
    Right now Ive been looking a long time for the Medium Power supply one, Id like to do them myself to finish that mission instead of just getting stuff off the auction if possible.

    It appears some of the folks are tired of crafting because the economy is sort of dead. yet the economy might be sort of dead because nobody is crafting stuff, so no buying stuff, nasty little circle going on here.

    I know some of you will probably say this don't fit here but, OPEN shopping booths might help this a bit.
    Another problem with auction is you tend to have to buy a LOT of quantity to get a price that is not insanely marked up on a lot of items. Sometimes someone does not want to buy 50 ped of stuff, they just need 10 ped, but the seller has to sell it that big to just make their auction fee back. A shopping booth might alleviate this problem AND it does not end like the auction does, a person can stock their booth and check it once a week say, instead of having to babysit like you sometimes have to do when doing a lot of auctioning. Anyways back to blueprints.

    Instead of changing existing blueprints since that might cause game mechanics issues, how about issuing new ones with the new recipes listed? You can have an event or a period where they drop and that in itself would give the eco a bit of a kickstart too. Maybe you could do some NPC missions where we have to gather something / craft a chain of something etc and the blueprint is a reward? That gets us to put ped into the game for a way to maybe get some back out, win win for both.

    I know I am new here and really don't have much of a place to be saying what *I* think should be done but I really like what I see in Cyrene, in my eyes it has tremendous potential and I would really like to see it succeed.

    Sluggo
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  11. Rusty Venture
    • Cyrene Pioneer

    Rusty Venture Maze Runner
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    Your refine table links to the loot table and doesn't have any refine info.
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  12. Murkalael
    • Cyrene Pioneer

    Murkalael Member
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    I never even seen fine hide on cyrene, but making dificult to craft local textures, is like not wanting cyrene stuff beeing over the universe. I was pretty anxious to use seawrath texture but when I saw what it uses, I gave up
  13. TunerS
    • Cyrene Pioneer

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    I stopped updating this thread since I made a new one that sums up everything I have created. Fixed the link though.

    For updated information you can visit this thread - Cyrene database

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