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[n00b] Turrelion Maze

Discussion in 'Tutorials' started by Rusty Venture, Sep 23, 2015.

  1. San
    • Cyrene Pioneer

    San Sandal San Tolk

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    It was pointed out elsewhere that a mismatch between your chosen connection speed setting in the client loader and actual conditions can have this effect because it leads the client to make projections too far out which get corrected when the server response arrives. If in doubt, try a lower setting, or start with the lowest (56k) and step it up until you arrive at the optimum. I do find it antiquated that the program can't adapt automatically, since ping times are already measured and even displayed for the player, but until this changes it remains a challenge to users which inevitably falls back on the company in form of support cases.
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  2. mastermesh
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    mastermesh Active Member

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    Thanks for tips. My isp speed aint the problem... plenty o speed there.. went to safe mode for now and will stay there a bit as it makes it a bit easier overall.
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  3. San
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    San Sandal San Tolk

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    That's not what I meant. Safe mode relates to graphics, not network performance. Meant to suggest try out the network speed setting in the client loader. The 56k setting is the equivalent of safe mode there. If you try it out while actually having a better connection, you shouldn't get rubberbanding or if you still do, the problem is really elsewhere. If you choose the highest setting when your connection is maybe not bad, but doesn't quite live up to the client's assumption derived from your chosen setting, it can still have negative effects.
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