1. Welcome to Planet Cyrene Forum!

    You appear to be browsing cyreneforum.com as a guest user. Did you know that if you sign up with an account, you get access to all kinds of additional privileges, and are then able to join the discussions?

    Already a member? Login Now!

FIXED No More Hills and mobs on hills

Discussion in 'Technical - Suggestions and Bug Reports' started by bella, Jan 31, 2018.

  1. bella
    • Cyrene Pioneer

    bella Member
    Cheerful

    Joined:
    Feb 21, 2017
    Messages:
    36
    Likes Received:
    22
    Trophy Points:
    8
    As title say dont add More Hills and mobs on hills, evry player i talked hate to hunt,mine on hill, mob stuck,people stuck,cant reach mining calims , just look at merf beach spawn alot ppl are pised becouse of horible spawn and mobs kill themself in water. Make upcoming new area Flat as possible
    Kris | Cyrene likes this.
  2. Haruto Rat
    • Cyrene Pioneer

    Haruto Rat eep!
    Cynical

    Joined:
    Nov 28, 2013
    Messages:
    291
    Likes Received:
    279
    Trophy Points:
    63
    Gender:
    Male
    Kris | Cyrene and bella like this.
  3. mastermesh
    • Cyrene Pioneer

    mastermesh Active Member

    Joined:
    Jan 29, 2012
    Messages:
    107
    Likes Received:
    70
    Trophy Points:
    28
    Gender:
    Male
    Home page:
    Society:
    Ministry
    I actually like hills... real funny looking and exciting when the mobs or your pets go jumping down the hill. Looks like you are in a ninja movie or something.

    I understand what you are saying, but when the terrain is flat, it looks boring as hell... At least put in some buildings or trees or something if you do make it flat.
    Kris | Cyrene and San like this.
  4. San
    • Cyrene Pioneer

    San Sandal San Tolk

    Joined:
    Aug 27, 2014
    Messages:
    296
    Likes Received:
    199
    Trophy Points:
    43
    Gender:
    Male
    Location:
    Germany/Sweden
    Home page:
    Society:
    OldTimers
    I am in difficult terrain often and I actually like it. What's the point of designing anything if people wanted a featureless gambling-shooter. When using auto-move-to-target, the mechanism is sometimes too primitive to handle obstacles, yes. So what, it tells me then I'm just too lazy. You're not climbing mountains with one hand in your pants in the real world.
    Kris | Cyrene likes this.
  5. Sir Lancelot
    • Cyrene Pioneer

    Sir Lancelot New Member

    Joined:
    Mar 13, 2015
    Messages:
    5
    Likes Received:
    4
    Trophy Points:
    3
    Gender:
    Male
    Society:
    Agents of Entropy
    I don't think he means make like minecraft flat world just lessen the slopes and in the merfolken area in general flatten it out more like a beach rather than a cliff; without a counter on the summon the gladiator step in the zorra winters epic mission you have no idea if kills are counting cause if you go to top of hill you are out of designated area specified by mission but this is where the majority of mobs tend to spawn. I would like to suggest making kills count throughout cyrene for said mission as well cause with more than 2 hunters it tends to get a little bit cramped and by using select next target there is a good chance of kill stealing thus animosity among fellow avatars.
    Kris | Cyrene and bella like this.
  6. Lilmc | Cyrene
    • Moderator
    • Cyrene Staff
    • Cyrene Pioneer
    • Community Manager

    Lilmc | Cyrene Active Member Staff Member
    Lurking

    Joined:
    Jan 7, 2016
    Messages:
    130
    Likes Received:
    182
    Trophy Points:
    43
    Gender:
    Male
    Hey everyone!

    We will take a look into the spawns and see what we can do.

    -Lilmc
    Kris | Cyrene likes this.
  7. bella
    • Cyrene Pioneer

    bella Member
    Cheerful

    Joined:
    Feb 21, 2017
    Messages:
    36
    Likes Received:
    22
    Trophy Points:
    8

    Ok ty but where Kris :)
    Kris | Cyrene likes this.
  8. Kris | Cyrene
    • Administrator
    • Moderator
    • Cyrene Staff
    • Cyrene Pioneer

    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
    Cool

    Joined:
    Nov 14, 2011
    Messages:
    1,346
    Likes Received:
    1,342
    Trophy Points:
    113
    Gender:
    Male
    Occupation:
    A man of many hats and talents.
    Location:
    Chiang Mai, Thailand // Orange County, CA
    Home page:
    Hey guys,

    As I was answering forum posts I see that I missed a few, sorry about that =)

    It seems to me that the real problem that bella was getting at is that players expect a certain level of, let's call it "Spawn Etiquette", such as the mobs aren't spawning on the very steep hills or instantly drowning in the water or constantly blocked by 3d objects causing the mobs to be unreachable.

    For the next VU we'll make changes to the merfolken beach spawn in particular, as well as checking the other questionable spawns to make sure they are following this Spawn Etiquette.

    I do want to mention that there is no future plans to create Cyrene re-imagined as a Minecraft world (although a collaboration between us and Microsoft/Mojang would be awesome).

    Cheers,
    Kris
    San likes this.
  9. sokolade
    • Cyrene Pioneer

    sokolade www.sokolade.rocks
    Buzzed

    Joined:
    Apr 3, 2017
    Messages:
    49
    Likes Received:
    56
    Trophy Points:
    18
    Gender:
    Male
    Home page:
    Society:
    House Of Gamers
    I think one of the spawns that crazed me most was imperiums, near that docking bay with piers etc. Not sure if its spawn issue, maybe more like how the mob behaves. Dunno if this is relevant thou.
    Kris | Cyrene likes this.
  10. Kris | Cyrene
    • Administrator
    • Moderator
    • Cyrene Staff
    • Cyrene Pioneer

    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
    Cool

    Joined:
    Nov 14, 2011
    Messages:
    1,346
    Likes Received:
    1,342
    Trophy Points:
    113
    Gender:
    Male
    Occupation:
    A man of many hats and talents.
    Location:
    Chiang Mai, Thailand // Orange County, CA
    Home page:
    Hey sokolade,

    It's something we can take a look at as well, it might be related to them being on objects vs terrain, or it might be an issue with mob parameters.

    Cheers,
    Kris

Share This Page