1. Welcome to Planet Cyrene Forum!

    You appear to be browsing cyreneforum.com as a guest user. Did you know that if you sign up with an account, you get access to all kinds of additional privileges, and are then able to join the discussions?

    Already a member? Login Now!

Cyrene November 12th Mini Patch Notes

Discussion in 'Cyrene Version Update Notes' started by Kris | Cyrene, Nov 12, 2013.

Thread Status:
Not open for further replies.
  1. Kris | Cyrene
    • Administrator
    • Moderator
    • Cyrene Staff
    • Cyrene Pioneer

    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
    Cool

    Joined:
    Nov 14, 2011
    Messages:
    1,532
    Likes Received:
    1,554
    Trophy Points:
    113
    Gender:
    Male
    Occupation:
    A man of many hats and talents.
    Location:
    Chiang Mai, Thailand // Orange County, CA
    Home Page:
    New Additions - Planet Cyrene


    New Textures for Cyrene Enmatters have been added and are able to be discovered:

    - Yellow Crystal Texture

    - Blue Crystal Texture

    - Green Crystal Texture

    - Orange Crystal Texture

    - Purple Crystal Texture

    - Clear Crystal Texture

    - Hazy Crystal Texture

    - Rainbow Crystal Texture

    - Red Molten Crystal Texture


    Changes - Planet Cyrene




    The following missions have been adjusted and should complete correctly at 500 points:

    - Vlanwing Down


    The following missions have been adjusted and should now have the correct rewards:

    - Meet the Tanhok...

    - Meet the Turrelions

    - Meet the Zyn...


    The following missions have had an exploit issue fixed and can be resumed:

    - Stage 1: The Zeladoth Pandemic (Part 1)

    - Stage 2: Squash the Invaders

    - Stage 3: The Zeladoth Pandemic (Part 2)


    Fixed many typographical and grammatical issues.


    SwampLurker Texture Blueprint has been adjusted to work correctly again.


    The remaining "silent" globals have been fixed.


    Clarified some mission text on the following missions:

    - Getting Battle Ready

    - Weaponmaster Rob


    Changes - The Hub


    Flamethrower particles to denote the effect over time should now dissipate and not remain after the effect over time is finished.


    Known Issues

    Many of the syncing issues have not been fixed:
    - Crater Base Epsilon should is not available.
    - Protocore's Ahoy mission is not available.
    - Some teleporters do not work correctly.

    - Mission: "Scrap the Drone" is currently not available, and will be fixed next VU.
    - Texture for Xent Tech weapons is not displaying properly.
    - The Proving Grounds heal is not working properly and is being looked into.
    - Support weapons are not currently working properly, this is a platform issue.
    - The Spear MK. III is difficult to maneuver, this issue will be fixed A.S.A.P.
    - The Spear destroyed model becomes invisible, this issue is being looked into.
    - In the HUB there is an issue where the stat over ride does not work correctly, this is currently being verified.
    - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.
    - Ravenous Swamp Lurkers disappear sometimes, this issue is still being looked into
    - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.
     
    Last edited: Nov 12, 2013
    Neuromancer, Thanatos and Juicy like this.
Thread Status:
Not open for further replies.

Share This Page