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Timers

Discussion in 'General Discussion' started by Murkalael, Oct 26, 2015.

  1. Murkalael
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    Murkalael Member
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    Can we please have a reduction on the 24h timers?
    I did some testings and every single daily mission that uses 24h cooldown are taking much more than that;
    Also a dialog talking how much time for the end of cooldown would be nice.
     
  2. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey Murkalael,

    I talked in another post about how we'd be re-balancing all the timed missions to have the same cool down (which I believe is slated to be 21 hours, but it's not 100% yet), however, the mission timers aren't based off of server time in a sense they reset at X time, but the timer for you to do the mission again starts once that mission is completed, does that make sense?

    A dialog from the NPC that tells you come back in X time is something we've been wanting as well, although I don't know if that is possible.

    I hope this helps,

    Cheers,
    Kris
     
  3. Murkalael
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    Well, is a simple matter of adding one subroutine that conver them all, is acutally pretty simple and can be done in any language..
     
  4. Kris | Cyrene
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    Hey Murkalael,

    It has to be possible within the capabilities of the sandbox as well, and it's something that MindArk would have to add in as well.

    Cheers,
    Kris
     
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  5. Murkalael
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    well I thought PP have control of npcs. I was thinking something like this
    Code:
    timecheck
    getvar (timer)
              if (getvar(timer)<21) goto notready
              if (getvar(timer)>=21) goto ready
    
    notready
              display "Get back in" + 21-(getvar(timer)) + "hours"
              return (function label that don't allow doing that time)
    
    ready
              return (function label that allow doing that time)
    
    Of course this is just a simple example, I don't have any idea wich language you guys use to make the scripts and the function above could have a little polishment, but is just to have a general idea. On the end of every daily mission script, you could add just a line to call this function of check up, only needing to write it once. Please let me know what you think.
     

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