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how we treat people

Discussion in 'General Discussion' started by mattyo, Jan 8, 2019.

  1. Spawn
    • Cyrene Pioneer

    Spawn Active Member

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    An instance for puny mobs where players with HP >110 cannot enter would solve a lot.
    Or put them in the hub... higher level players have mindforce things in their head, and don't like it removed, so they don't go there.
     
  2. Mike
    • Cyrene Pioneer

    Mike New Member

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    Please check your chat log of Jan 7 . did he really said "fu"... when he asked him leave the place ? or he said "fu" when he said "u dont deserve any respect neither here nor real life".

    please be truthful on this one at least.
     
  3. mattyo
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    mattyo New Member

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    yah, that happened. you showed up, started shooting others mobs after being asked to not steal mobs, and/or head to a different spawn. what about the part where you said 'dont hunt near d***heads'? or the part where you mocked kill stealing, both in game, and on PCF?

    a whole lot goes into this, but i do feel like you stomping on others ability to enjoy the game was the offence. you stole kills for the better part of (at least) 3 days, from multiple people. the excuse --> they were near 'your spawn' .... ...
     
  4. Geo
    • Cyrene Pioneer

    Geo General | Victory
    Spaced

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    Sounds like you got what you deserved Mike.
    Your society name is kind of ironic.
     
  5. Selo Coboy Wanderer
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    Selo Coboy Wanderer New Member

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    Mike seems back in game and MA conpansated his ban with Mayhem Armor part
    which he sold for +6.5k lol
     
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  6. Hec
    • Cyrene Pioneer

    Hec Active Member
    Fine

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    The "compensation" makes MA look really really bad. :/
    But they do say its all about who you know and who you blow.
     
  7. Kris | Cyrene
    • Administrator
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    • Cyrene Pioneer

    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
    Cool

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    Hey guys,

    So I separated the posts into 5 categories:
    - Moving the Spawns
    - Instances
    - Strongboxes on Low Level Mobs
    - Player Attitude
    - Missions

    I felt this would be an easier way to read through my responses, and without further ado:

    Moving the Spawns
    It could very well be the simplest solution to add more spawns / adjust the spawns around this area.

    I think that Planet Cyrene can always improve, especially with the n00b area.

    1) I think it depends on positioning and player attitude, of course there are some players who may do this intentionally, not only because of the small spawn.
    2) *see 1)
    3) This is the difficult one to balance out where some spawns feel overcrowded with mobs vs spawns that feel over crowded with players. Coupled with the fact that some players like to have other players around when hunting. It's something that we are actively working on, and perhaps we can suggest to MA some sort of technical solution: maybe spawners that would scale up or down depending on the number of players in the area (within reason of course).

    I don't know how "radical' this is but, I do think it's interesting:

    a) Sure, they could be in a different spot
    b) Seems reasonable
    c) I hear what you're saying about the solo hunting missions, it's also something we want to avoid when making instances, they should be different/unique compared to normal hunting.

    Instances
    I think have instances like that would be really cool actually. I get worried it might...detract from the world a bit though.

    That being said it could be a really cool way for players to team up and hunt together in their own private area.

    On the Hub is also an interesting idea. Lilmc and I were already talking about the best way to integrate more PvE into the Hub (while of course working with MA on how that balance will play out).

    We'll look and see if we can come up with some sort of middle ground solution. I think maybe that would could introduce some sort of "choose your own mob" instance.

    Gee that sounds really neato, I'll have to set our guys on that and see what can be done.

    That being said, it should be different from normal hunting, there should be a reason to still hunt in the world vs hunting only in instances. It's really interesting so we're going to look into it, it could very well be...dare I say..dynamic, I mean fun!

    Strongboxes on Low Level Mobs

    This part isn't really up to us (Planet Cyrene) as MindArk are the ones who distribute the strongboxes among the creatures. While I'm very hesitant to remove any sort of loot that players want to hunt for to us this seems like loot from these n00b mobs have fallen short.

    That being said if anything this will help us to look at loot more critically for any and all future rebalancing.

    Player Attitude

    This is sort of a...touchy subject, at least from our perspective. While we don't want any players to feel like they are treated unfairly or denied justice, we also don't have the power to police these kinds of things.

    I think of the best things about EU how it still has the old school sort of feel, where within the universe players will create a reputation for themselves that will follow them throughout the entirety of EU. When players behave in this sort of way and garner a bad reputation, that is something that is hard to shake off.

    As far as restricting players, it seems a bit excessive and unless the system is setup the right way with constant iteration + real human review on a case by case basis it seems to me that it could be exploitable, introducing a new type of harassment.

    I think for this case we have to follow suit, while I don't like the idea of other players bullying out players, we have limited options: which is why we are having this thread in the first place.

    It's up to us (Planet Cyrene) to make sure that the players that come here have enough space to have separate hunts for the majority of fauna whenever possible.

    Missions

    We should absolutely add missions for these guys, and it's something that we'll see if we can do for the next PP VU.

    As far as taming missions go, I believe there is a reason that no other planet has taming missions, which is because there isn't a way for the mission system to recognize a tame. At least as far as my testing has gone, this was around the time that the Arret was found on Cyrene so this might not be the case anymore. I think a follow up with MA about it is in order.

    I want to thank everyone who plays and participates on Planet Cyrene in the game, forum and discord for all your comments/questions/feedback.

    Cheers,
    Kris
     
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  8. krasko
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    krasko Well-Known Member
    Blah

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    How about boxes can drop from any mob during this period?
    Pans are now EUs most notorious mob for easy box farming.
    Next time there will be even more players and escalations.

    Once again "Tide Claw" is the mob when boxes are on.

    Edit: Hub is not a bad idea. HP cap, equal skills.
    :beerchug:
     
    Last edited: Jan 19, 2019
  9. Justine
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    Justine Well-Known Member
    Sunshine

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    I vote for Tide claw too :)

    I doubt about hub spawn that will work. Since the weapons are really bad in hub, heal tool bad, armor bad, do you plan to import in hub some weapons calibrated with loot 2.0? If no, forget to put a hunt spawn in hub.

    I still said, it make sense to put strongbox on your Holliday mobs. You have a themed mobs, it will be normal to see seasonal strongbox on them.
     
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  10. SuperKanjo
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    SuperKanjo New Member

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    I agree on this one, Seasonal boxes should drop from seasonal mobs.
     
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