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An instance for puny mobs where players with HP >110 cannot enter would solve a lot.
Or put them in the hub... higher level players have mindforce things in their head, and don't like it removed, so they don't go there.
I got 2 plushies, and then the npcs ! turned blue. One day later I could turn in another 30 magic.
I got 3 plushies now, will try tomorrow again.
It's a shame that the level 41 and upwards mobs have a 15 ped global threshold. But.. all in all.. Thanks for the nice gifts Cyrene !
Merry X-mas!
Mastermesh isnt naming nor shaming. Just asking for a solution from your side. And the reply from Zio seems to be very friendly as well. I don't see any disrespect from either side. I wonder what you are reading and which forum rules could possibly be broken here?
That's what they say when they die: "Boerenkool"
It's a typical Dutch Dish..
https://www.okokorecepten.nl/recept/groenten/boerenkool/boerenkool-stamppot
It's kale with mashed potatoes, gravy and a smoked sausage.
it's kindof funny..
Now you will never hunt swamp lurkers the same way...
So I get this random popping mission "kill Lord Pyscidon"
After I kill some scout merfolken, he appears.
now scout merfolken is a level 7 mob.. Lord pyscidon is level 3???
One swing with my knife and he falls to earth.
What a boss!
A system similar to Calypso daily tokens. That system works.
kill 50 of these, get 1 token
kill 100 of those, get 2 tokens.
weapons costing 30-40-50-60 70-80-90-100 tokens.
with weapon levels low for 30 tokens and higher for 100 tokens.