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CyreneForum

Dec
07
by Shawna | Cyrene at 9:13 AM
(686 Views / 3 Likes)
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Mission Fixes
  • Daily Cyrene Taming Mission: Paneleions, Rhino Beetles, and Mang Changs now properly counting for the daily mission
  • The following missions which spawned creatures are now working correctly:
    • Trial by fire
    • Regent Halbird
    • Lord Pyscidon
    • Test of Strength!
    • Test of Courage!
  • Settler’s Life: Adjusted counters so mob maturity gives the correct amount of points

Changes
  • Players no longer sink into the ground when using TP: Kwarn, The Destroyed City and the location of this TP has been slightly adjusted
  • Various text changes and fixes
  • Adjust position of Zeladoth Spawns
  • Fixed some NPCs that couldn’t respawn after being killed
  • The Rift wave spawn can now time out and has a shorter idle timer
  • All Holiday spawns are now shared loot
  • All Holiday spawns have been readjusted and spread out
  • Instant Warp Zones are now working properly
  • Fixed some issues with the fog caused by the time of day
  • Many creature Idle sounds have been disabled until further notice
  • Added a turret next to the Mutated Dire plants revive point
  • Adjustment of floating NPC’s and buildings causing players to get stuck
  • Fixed lighting in New Janus Tower Apartments

Known Issues
  • Support weapons are not currently working properly, this is a platform issue
  • All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch
  • A...