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by Kris | Cyrene at 9:26 AM
(879 Views / 3 Likes)
Major Fixes

  • Renegade Hazard Zone Mechs should now correctly be able to be scanned and looted.
  • A.R.C. Badges have been moved back into the materials Inventory Tab due to an issue where you could insert them into the PED Card.
  • Weak Paneleon Hunter’s Cavern is once again populated with Weak Paneleons.
  • The Turrelion Wave Spawn at Ice Plateau is now 6 waves (up from 4) with 2 additional mini boss and boss waves along with updated text.
  • Dr. Nicolo’s Bug problem can now be completed via Empis Wasps (please make sure to abandon the mission if you have it in your mission log, then reacquire the mission).
  • Mathias and Elijah no longer have the same name!
  • Removed buildings on top of the Zyn Inverted Pyramid so players could retrieve the lost recipe.
  • Mini Map updated to reflect some of the latest changes.


  • Adjustments to Carnap’s Landing creature spawns and terrain.
  • Added more Boffins to Zorra’s HQ for future updates and missions.
  • Added additional spawns of both Drill Bots and Imperium Pilots near the giant mushrooms.
  • Changed the Instant Warp in A.R.C. HQ to go from 1st to 2nd floor, and not 1st to 3rd floor.
  • Removed the turret and adjusted the Drill Bot spawn on the lone Miner Island.
  • Increased the amount of Zyn around the Inverted Pyramid.
  • Added additional terrain updates and improvements to the area near the High Desert Teleporter.
  • Byg Byrds and Wiles both have had their range...