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  1. Master Chief

    Bug Report Hub Issues

    Believe he means some players collecting tokens in the hub isn't players nor do they even play on Cyrene.
  2. Master Chief

    Bug Report Hub Issues

    Its more complicated then turning it on or off, for instance The Arctic before Neverdie got overwhelmed of the implant, and Ancient Greece. The only fix we got is they lowered the cost of re-implementing the chip which cost 1 pec instead of insane peds.
  3. Master Chief

    Zombie Armaments (Calypso)

    Reserved
  4. Master Chief

    Zombie Armaments (Calypso)

    Hello everyone, The Zombie Armaments (Main) store is now up and running and at 90% stock. The store currently carriers a wide variety of armor, tools, weapons, Holiday items and even decor. Planet Calypso Thread: Zombie Arm's Planet Cyrene Promotion: Selling with Zombie's (Operational)...
  5. Master Chief

    Stolen Imperium Armor Sets Vendor time left

    Stolen Armor is no longer available, Originally you could get it with 200 badges. When they announced it was going to be removed they lowered it to 140 for people who are close to get it. And now it is finally out, Keep grinding A.R.C. Faction Badges and hope it returns at 900 Badge vendor :)...
  6. Master Chief

    Ecotron v.15e

    The weapon would also have to be bound then, as it will destroy market for all laser rifles in it level range, and that is something MA does not want in.
  7. Master Chief

    Unofficial Tide Claw Madness Results

    I decided not to update the list its missing roughly about 5 hours of information if anyone like to take it over they can, and goodluck!
  8. Master Chief

    Caution When Totem Summoning

    Ha you are right! I have both open up lol, Where's my coffee!
  9. Master Chief

    Caution When Totem Summoning

    :stayontopic: Please take these topics elsewhere, This is for Rankings only; Not for debates over theory's of loot.
  10. Master Chief

    Unofficial Tide Claw Madness Results

    outdated and not been removed yet
  11. Master Chief

    Unofficial Tide Claw Madness Results

    List updated if you see any obvious Errors in the list let me know, and wow a lot of globals since i got back!
  12. Master Chief

    Caution When Totem Summoning

    As I did not test this theory I cannot be sure, I just added info from people relaying info. So it is unverified if it is even possible, I will have to give it a shot when I get another totem. It could also be a possibility that Major had accidentally got the mob just barely in range of turret...
  13. Master Chief

    Caution When Totem Summoning

    Post updated!
  14. Master Chief

    Unofficial Tide Claw Madness Results

    Hello everyone, I took the liberty to compile an early estimate Tide claw Results to help the community to try to see where they stand. These results are in no way Official Nor are they guaranteed correct Places. I will construct The results on third party software from Entropia life to help...
  15. Master Chief

    Official Cyrene Event Tide Claw Madness!

    Cya! I took another look and noticed this, This apparently is an 36 hour event, adding am and pm and using 24 hr time stamps is messing the times up, can we have clarification asap Kris. -The Chief
  16. Master Chief

    Bug Report bug report March 24th mini-update

    Don't forget to add a revive terminal right next to the Summoner NPC :)
  17. Master Chief

    Cyrene Service Centers

    I do agree, Maybe you can create your vision and share with the C-team what you propose. Also got to say when the Community goes up just wait till those service centers get crammed pack. -The Chief
  18. Master Chief

    Bug Report bug report March 24th mini-update

    Which was not the case, No badge was given when mob was turret.
  19. Master Chief

    ARC Factions

    As far as I know the armor available in the 500 Faction Vendor is; A.R.C. Patrol (L) armor A.R.C. Lancer Blueprint with 100 clicks -The Chief
  20. Master Chief

    Caution When Totem Summoning

    Use High caution when using the Totem Summon item to Summon the creature at the 0x1 Supply behind eve playground, There is a chance it can summon within distance of the local turret which kills it on sight. Also when summoned watch your movements if you use walk backwards while firing. Also...
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