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Like Master said here he can craft many things but he dont do that becouse he lose lots of peds on doing it.
Why he losing peds on it?, becouse he has to pay MU for materials from which he will craft iteams, but he cannot sell finish item with MU(wich will recover the lost MU) becouse there are...
But still if i will come here with my unlimited items and by hunting i will produce materials, from which crafter will make some products, i will not buy them becouse i have my unlimited iteams, so where is economy in that?
My point is i cant see how economy can work in this game when ppl with...
Hi
I came to this planet with Spirit MK1(L) gun which was looted on calypso, with Dante amp which was crafted on calypso, t15(L) which was also crafted on calypso, and some armor also from calypso.
So i went for hunt and looted some materials that crafter can use for producing guns, faps...
i think they dont want UL equitment becouse its bad for economy , so they have choise to make it very not eco, or just small tt which make it hard to use for grinders
This is answar for this thread
http://www.cyreneforum.com/threads/missing-starter-item.757/
I was talking with one new player about week ago and after relog he didnt have sweating tool either
I have that too, but i looted it many times from many mobs, i see it quite common atleast now. I have 3 of them in storage too but definitly wont keep more becouse of big TT
I understand multimple attack types, but this is L2 mob with around 40HP and when it hit 50dmg (sometimes 2 in row attack like that) it can push out new players from hunting mob like that. In my opinnion its to much for such small mob.
Just my thougds.
Like in title swamp plunker (L2) from mission sometimes it make 4-5dmg but another time it make 40-60dmg. It should be like that or its a bug, becouse 40-60 dmg for a mob with around 40 HP its quite high