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Thank you for switching ARC Commander Armor from cubes to shrapnels, now waiting for it to be stocked.
The rise in prices for Inaugurates and Patrol is drastic though: 150% resp. 145% now. Whew!
Maybe it's time to put back normal price for items from ARC NPCs in hub.
For now, the change will stay. That being said, we have time before the next VU to go back and revisit this.
I seriously doubt it is them. It would be highly irrational. Been ranting about this already way more than I wanted and would prefer to give it a rest, it's no use. You just vote with your feet. I like this planet a lot, too.... I hope the plates are here to stay, but with this team you never know.. and that's a really sad thing, because I really like the planet.
As well, at the time of this post, I have 444 Badges, have killed around 8000 or so weak Nimets, and have yet to see a Voucher.
I will grind out my badges for completions sake till I hit 500, and then, with much regret, I will leave Cyrene behind. .
Elric91 complains about not getting a Voucher after 8k kills. 8k kills is nothing. If we got an UL gun every 8k kills, MU would be +100, not +2000. I doubt UL vouchers drop even in 100k Nimet kills, on average. His failure to understand the law of big numbers has nothing to do with OPs question; the Voucher drop works as intended.
As well, at the time of this post, I have 444 Badges, have killed around 8000 or so weak Nimets, and have yet to see a Voucher. So whats the point of the vendors? Overpriced armor nobody wants and guns most players will never see vouchers for? The plates are nice, but with the Gorgon plates working as almost a direct point for point substitution, it is not enough of an incentive to stay.
You Misunderstood the point I was making. The voucher drop rate was only brought up to bring into question: Why do the ARC vendors exsist? Sure, I worded it poorly because I am pretty emotional over seeing such a huge hit to Armor that used to be a great reward to dedicated Cyrene players. This was my statement, and I will bold what I intended my main point to be:
I never complained that I didnt get a voucher. My statement that I had not seen one in 8000 kills was not intended to argue a point over the rarity of vouchers, but to state that they are ultra rare, and most players will never see one drop. My main point was that the ARC faction Badge vendors do not serve much of a purpose.
One point in that paragraph I made was that the Armor is far too expensive. And it is. If I am willing to pay a massive 50% MU to get good armor, there are many options.
Another point was referring to the imperial plate mission chain. They are great, yes, but with them being tied directly to ARC faction, and an almost point for point substitution being offered with the Gorgon plates, there should be an additional incentive/reward for players who spend the time it requires to reach the various badge threshholds. I do not feel there currently is one.
I do agree with the other point you made. I love Cyrene, and its creatures, the loot is pretty good, the epic mission chains are great, and the refurbished H.E.A.R.T. rank VI is fantastic.
But my entire society is based on Calypso. All my friends hunt on Calypso. Calypso has a much higher population, which makes it far easier to sell loot. Calypso has daily missions that reward tokens, and those tokens can be used to get weapons that are, compared to my guns, pretty good. There are a lot of factors that decide where I hunt, and, for me, personally, without the ARC faction badge vendors as an incentive to stay, the scale tips in favor of Calypso. I feel every opinion from players who have spent time on Cyrene is important, and the main reason for this second post is to clarify mine.
The original post was complaining about the high MU on the ARC armor, so I feel my comments are completely on topic when taken in the intended context.
This is probably a MA balance thing not a Cyrene dev thing. It's out of their hands I reckon.
A couple of other points to perhaps clarify how these things work:
• MindArk controls all aspects of balancing and loot. This is something that is not in my control at all and the mechanics are never shared with me. MA rightly decides how to balance loot, rewards and anything that is part of EU's secret sauce. I give my input, design plans, write missions, suggestions and feedback but anything to do with balancing is not something I have influence or control of. MindArk decides how best to implement my content plans.
Genuinely I feel I got the best deal that we could for this mission but I do understand that some of us may not feel it is worth the effort. This is a choice we make all the time in EU and the best I can do is to try to provide as many game play options as possible so we have these choices on Monria. I want to be honest though, I don't believe this mission will change unless MA decides that it should.
In the past there was a situation with some pieces of the patrol set in which an asshole hoarded all the caps and shins, and I remember that those pieces were sold at auction up to 250%.
What guarantees that this situation will not be repeated with the commander set considering that there are only 8 - 9 M&F sets in stock?
The fact that they can be exchanged for shrapnel makes them very easy to obtain and hoard, in my opinion they should be exchanged for a specific cyrene loot or for a cyrene craftable loot.
There are a lot of blueprints that use crystals and sweat in cyrene and if the initiates, patrol and commander sets were switched to that kind of loot that would boost the local trade in sweat and cyrene specific loot.
and they should have a weekly cd to avoid being bought all by one person