chadgareau
BIG Industries Transport Services, Pathfinder XV
- November 2014 -
Great news everyone, we are relaunching the Repair Skilling Event!! We have new pilots on our team and we're ready
to get back to some fun!!!!
Click here for status updates and start times.
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What should you bring for Repair Skilling?
All you need is sufficient RK-5 tools and Welding Wire.
Each RK-5 tools should last about 3.3 hours and will use approximately 54k Welding Wire.
RK-5 tools and Welding Wire are usually available for purchase on the ship at market rates.
Great news everyone, we are relaunching the Repair Skilling Event!! We have new pilots on our team and we're ready
to get back to some fun!!!!
Click here for status updates and start times.
*********************************************
*********************************************
What should you bring for Repair Skilling?
All you need is sufficient RK-5 tools and Welding Wire.
Each RK-5 tools should last about 3.3 hours and will use approximately 54k Welding Wire.
RK-5 tools and Welding Wire are usually available for purchase on the ship at market rates.
If you occasionally kill mobs in space, you are more than welcome
to do so when the Pilot indicates.
There is a Trade Terminal on the ship where you can buy Weapon Cells
to do so when the Pilot indicates.
There is a Trade Terminal on the ship where you can buy Weapon Cells
THE EVENT IS FREE: if you are happy and would like to give few Pecs as a tip you are more than welcome!
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ALERT: If you are level 25 VSE or higher, make sure you have an RK-20 tools on you .. no matter what ship you are on. Pirate activity is rising and we need all the help we can get during battles!!
(November 2014) -NEW TIME - 02:00 MA time
BIG Industries Transport Service
Daily Repair Skilling Events
*********************************************
ALERT: If you are level 25 VSE or higher, make sure you have an RK-20 tools on you .. no matter what ship you are on. Pirate activity is rising and we need all the help we can get during battles!!
(November 2014) -NEW TIME - 02:00 MA time
BIG Industries Transport Service
Daily Repair Skilling Events
We are pleased to announce the official launch of our new daily schedule for Daily Repair Skilling Events at Calypso Training Grounds. The daily events are open to everyone in Entropia Universe, free of charge. Pathfinder XV is a strong and safe ship to build your skills up on, especially when there are so many aboard repairing!!
Aside from the skills you will build in Vehicle Structural Engineering and other related crafting skills, you’ll also enjoy great conversation with people from all over Entropia Universe. Some people say this is one of the most economical ways to build skills.
Aside from the skills you will build in Vehicle Structural Engineering and other related crafting skills, you’ll also enjoy great conversation with people from all over Entropia Universe. Some people say this is one of the most economical ways to build skills.
Sponsored by: BIG Industries
Using the Player Register, search and add me and our event hosts to your Friends List:
“ Chad Wizardo Gareau “ – to be added to the ship’s Guest List
Schedule details
- Start and End point – Calypso Space Station
- 02:00 MA time – Event Prestart time. You’ll have 15 minutes to board the ship.
- 02:15 MA time – Leave Calypso Space Station via sub warp speed to Calypso Training Grounds for up to 5 hours of Repair Skilling (Daily).
- Return to Calypso Space Station
Join our Skype group
For out-of-game communication, we have setup a Skype group for the ship. All ship staff are group members and we also encourage all customers and crew to join the group. The group serves as a means for you to keep track of the status of the ship, location, events, etc. Should a large group of pirates attack the ship, don't worry. There is sufficient armor to allow time to log off, and keep your inventory safe! Your pilot or host will instruct everyone to log off, then will announce in the Skype group when is it safe to log back on.
Add my SkypeID by clicking:chad.gareau -- Let me know what your full avatar name is, and I will add you to the ship's Skype group.
What should you bring for Repair Skilling?
All you need is sufficient RK-5 tools and Welding Wire. Each RK-5 tools should last about 3.3 hours and will use approximately 54k Welding Wire. RK-5 tools and Welding Wire are usually available for purchase on the ship at market rates.
What about hunting/shooting mobs?
If you are interested in shooting mobs, talk to Lucius. He will arrange for you to have your time in one of the ship’s gunner seats for some fun! You will need Weapon Cells in order to fire the ship’s guns. REMEMBER, if it is your first time hunting in space. Listen to the instructions provided about how to hunt and save on wasted ammo. We don’t want you to waste you hard earned ped.
Notes and/or Warnings
- First and foremost important rule, listen to your pilot or host. Your pilot or host is responsible for the safety of everyone aboard the ship and may ask you to focus your attention on certain sections.
- Let your pilot or host know if you are going “afk” and wait to receive confirmation, when possible.
- BIG Industries provide its services to everyone in Entropia Universe. Kindly keep any inappropriate language or behavior to a minimum.
- If I (Chad) am online and on the ship, I will summon 2 times. To allow you time to prepare for the Repair Skilling Event - Once at 00:00 and again at 00:15, then off for some skilling!
- If I (Chad) am not online and able to summon, you will need to arrange to get to the ship on your own. Feel free to talk to Lucius about it, he may have a way to get you there or can recommend someone that is going as well who may have an extra seat available in their personal craft. (Quad or Sleipnir)
- There is cost to return from space, from Calypso Space Station:
- 2 ped per vehicle if you fly down (to enter atmosphere)
- 7 ped per person if you TP down from Calypso Space Station
- NEVER go to space with loot on you – pirates love to frisk you, at least once. Remember, unless you TP down to the planet, you must still travel From (not risk) and To the planet (risk until you reach the atmosphere).
- You must have a thruster in order to leave the planet and also to re enter the planet atmosphere.
- We may have unscheduled warp flights during the Repair Skilling Event. Flights will be executed as quickly as possible in order to resume skilling. Please keep in mind that all services except warp flights are free. When we have flights, we must do our best to service the customer as soon as possible. As a result, from time to time, the ship may experience extended delays in returning to Repair Skilling.
- No matter where the ship goes during the Repair Skilling Event, this event's Start and End point is Calypso Space Station.
- Start and End times may change based on attendance and feedback from participants.
- We suggest that you setup hot keys for your RK-5 tools for easy and quick access.
- RK-20 tools should only be used when your host or pilot requests it.
- All tips should go to your host. A good Repair Skilling session deserves a few pec in gratitude
We hope you enjoy these daily events!!
Good luck to all
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