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Bug Report Bug List from this new VU

well... i see 4 bugs, but i think must have some more...

1) The mision from Strenght in inmigration zyn... the familiar paneleon now is a Cavernous paneleon... when i kill the mob, the npc dont give me the token, and mission is incomplete... if i delete the mission, then i can take again.... and again.... and again......

2) Cavernous paneleon not give killpoints in the paneleon missions "In hammer we trust" and "meet the Zikimbro".

3) the compunds... 1 and 2 not work... refinning process is bugged

4) and 3? if you see the photo... some component is lost...

PRINT SCREEN 2020-09-01 20-9-10.jpg


if you know about more bugs... :)
 

Kris | Cyrene

Lo and Behold, the Fixer of Bugs
Staff member
Hey Dante!

Thanks for this report!

Let me address some of these points:

1) The mision from Strenght in inmigration zyn... the familiar paneleon now is a Cavernous paneleon... when i kill the mob, the npc dont give me the token, and mission is incomplete... if i delete the mission, then i can take again.... and again.... and again......

This was caused by some overlapping creature info, we'll get this resolved for the Mini Patch no problem.

2) Cavernous paneleon not give killpoints in the paneleon missions "In hammer we trust" and "meet the Zikimbro".

This should be fixed once the above is resolved.

3) the compunds... 1 and 2 not work... refinning process is bugged

This seems to be related to the crafting issue, we're looking into this, if we can't get it resolved for the Mini Patch we'll just remove the entry fee for the dungeons.

4) and 3? if you see the photo... some component is lost...

View attachment 3388

Yeah seems something got jumbled with the text here, for the Mini Patch these should correctly be blueprints so we'll let this NPC sell the blueprints at that time.

"Adhesive Zorn Mixture C" sounds like C = A + B

Correct Curd! That's how the combines are supposed to work, and it's how the blueprints are setup.

If there's any other weird bugs you guys find please post them here and we'll do our best to get them resolved ASAP.

I'll add some that happened but weren't changed on our end:

5) The Maze Hammer speed boost isn't working (but is shown on the item).

6) The load screens are still showing Calypso and not Cyrene.

Cheers,
Kris
 

Oleg

Member
Is the Turrelia wave not working either, or am I just looking in the wrong place? :) I also have no idea where the Byrd terminal is but that's probably just my ignorance rather than a bug!
 

bella

Active Member
Is the Turrelia wave not working either, or am I just looking in the wrong place? :) I also have no idea where the Byrd terminal is but that's probably just my ignorance rather than a bug!


wawe is working , enter the rift name when you enter, it south from ice plateu tp you will see giant walls just enter inside
 
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