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Bug Report Cyrene Report Thread (14.3)

WangXiang

Active Member
VU 14.3.0.2 seems to have solved nothing regarding the hit box issues we have on Cyrene, at least for flying mobs.
 

WangXiang

Active Member
Cyrene offering less diversity in terms of mobs, the hit box issue hurts this planet more than Calypso.
 

harmony

Well-Known Member
The mining missions on blue crystal and iridium don't update correctly. At times i've extracted more then the minimum required amount (in one go) and the mission wouldn't update for me. Had to find another claim and extract that one for the mission to update. (don't have those problems with the other mining missions).
 

Jeanni

Member
for the case nobody posted it... Tide Claw Dom/Prov/Guard are also a pain in the **** to hunt now. when attack Animation is playing, no way to land a shot... and even either way, u have to use zoom and shoot exactly between the eyes... PLEASE FIX ASAP !
 

harmony

Well-Known Member
The mining missions on blue crystal and iridium don't update correctly. At times i've extracted more then the minimum required amount (in one go) and the mission wouldn't update for me. Had to find another claim and extract that one for the mission to update. (don't have those problems with the other mining missions).


Oops had it with Yellow crystal today as well.
 

Kris | Cyrene

Lo and Behold, the Fixer of Bugs
Staff member
Thanks for the updates guys!

We're coordinating with Mindark to get the planet specific issues resolved, and MindArk is working hard to fix all of the other 14.3 issues.

Cheers,
Kris
 

WangXiang

Active Member
The hit box issue has NOT been solved with the introduction of VU 14.3.1 :mad:

It is still nearly impossible to hunt Sea Wraith (and probably all other flying mobs) in 3rd view.
 

Goatts

New Member
The mining missions on blue crystal and iridium don't update correctly. At times i've extracted more then the minimum required amount (in one go) and the mission wouldn't update for me. Had to find another claim and extract that one for the mission to update. (don't have those problems with the other mining missions).

It seems as if some of the mining missions (I don't remember which offhand) implied that you are supposed to go to a certain area to mine the resource, but the mission description was too ambiguous to know where you're supposed to go. I went to one area and got enough of the resource but it didn't update; when I went to a different location and got the same resource, it updated fine.
 

Kris | Cyrene

Lo and Behold, the Fixer of Bugs
Staff member
Hey guys!

The hit box issue has NOT been solved with the introduction of VU 14.3.1 :mad:

It is still nearly impossible to hunt Sea Wraith (and probably all other flying mobs) in 3rd view.


The patch for Cyrene's creatures has not yet been rolled out by MindArk, when we have an ETA of when this patch will happen we'll post it up A.S.A.P.

Cheers,
Kris
 

harmony

Well-Known Member
Oh noes, my avatar has lost his ability to hear! It must be from the countless of shots fired on those blasted merfolken.

You need to collect 10 imperium cubes, brave Harmony...
Whaaat whaat i can't hear you did you say 40???

lazidol.jpg



Also the 'i' is missing in continue.

Next bug report will be in 10 years when i have collected enough imperium tokens.... :)
And i thought this merfolken mission was hard :(

edit: to make it worse, the first thing i'm doing after this mission is going to kill merfolken for the three tokens. To everyone who completed this mission before: i feel your pain :)
 

Kris | Cyrene

Lo and Behold, the Fixer of Bugs
Staff member
Hey guys,

Looks like the hit box issue will roll out during the Planet Partner VU which is coming soon.

Cheers,
Kris
 

WangXiang

Active Member
In my opinion, the Merfolken mission that is part of Zorra's epic quest should be modified. At least, increase the density of the Merfolken spawn. Currently, this is a lose-lose situation. Extremely boring for the players, and this is not what a game is supposed to be. And bad for Cyrene, because all the time spent in running and looking for mobs generates no decay and no ammo consumption, and therefore no revenue to the planet.

I admire those who completed this mission...
 

Thanatos

Fate Thanatos Themis
In my opinion, the Merfolken mission that is part of Zorra's epic quest should be modified. At least, increase the density of the Merfolken spawn. Currently, this is a lose-lose situation. Extremely boring for the players, and this is not what a game is supposed to be. And bad for Cyrene, because all the time spent in running and looking for mobs generates no decay and no ammo consumption, and therefore no revenue to the planet.

I admire those who completed this mission...


In my opinion this stage is perfect to sort players at different perks than just avatar skills/dps - this time its player endurance :p
btw. this mission already have been done by many players, and i will not be fair to adjust the spawn now :monkey_slap:

My point of view on that is that the epic chain got to be challanging, in different aspects: some mobs there are hard, some annoying and plenty to kill.

If it goes like this (too hard too hard for me!), some1 will complain that he got to gather 1k tokens to make the craft, and want that to be changed as well. will it be the epic chain still? no, just easy peasy mission.

If u want missions that generate decay and ped cycling, u have other stages of this mission chain, another mission chain, or u can kill changs/rhino/zeladoth for mission. plenty to pick from.
 
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