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Bug Report December 9th 2014 Bug Reports

Discussion in 'Technical - Suggestions and Bug Reports' started by harmony, Dec 9, 2014.

  1. OZtwo
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    OZtwo Active Member
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    I like many others have this same problem. I have tried clearing the cache without any luck. So it looks like it may be an off problem?

    A way to kind of fix the black hat issue is to put on another hat then replace it with the xmas hat and the hat will keep the texture of the last hat put on.
     
  2. harmony
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    harmony Well-Known Member
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    I saw kjellings ingame, his hat was black for me too.
     
  3. kjellings
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    I think the hat is awesome :D

    pls. take my picture harmony ;)
     
  4. harmony
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    harmony Well-Known Member
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    you are bordering on harassment with your continued demands of me taking your pictures!

    :monkey_slap:


    (note: just kidding ofc)
     
  5. kjellings
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    you can make a video if you want then :)
     
  6. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey guys,

    I've had the hats and their materials/textures re-exported to try and resolve the issue for the mini patch.

    Cheers,
    Kris
     
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  7. kjellings
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    oh no :p hope they aren't fixed :p they are totally awesome :) would hope the coat was cameleon too :loveshower:
     
  8. harmony
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    harmony Well-Known Member
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    The directional terminals aren't doing anything.
     
    Last edited: Dec 13, 2014
  9. sluggo
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    I see the athena amps but until recently, they still needed stuff from off planet to craft. I was thinking along the lines of an amp or finder that could use stuff that was entirely found on cyrene. Was the athena designed for cyrene or just usable here and kind of works a little better thing?

    Can we get a Class D equivalent or something for cyrene, have it use Iridium ore as one of the ingredients, like the D uses Alt Rock. Something useful for that ore which otherwise seems fairly uncommon and fairly useless.

    sluggo
     
  10. Thanatos
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    Thanatos Fate Thanatos Themis
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    athena II amp recipe:
    - iridium
    - kaisenite
    - super adhersive
    - survay probes
     
    Last edited: Dec 13, 2014
  11. Thanatos
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    [​IMG]
     
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  12. Cutter
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    Cutter Yeah, I did it. So what?
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    Just completed "Field Detail- rank 1" ,, yeaaaaaaa me,, im such a noob :p.....

    The mission tag doesn't say "Return to the mission broker" ,, it say's "R,turn to th, Mission Brok,r" ..
     
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  13. kjellings
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    The mang chang texture is still bugged. black fields just like on crystal texture appears.. already applied clothes with this texture is safe luckily :) (puha)

    hope you make a rollback on this texture or something, bechause it is a great texture and one of my favourites

    best regards kjellings
     
  14. sluggo
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    The "They're taking our minerals" mission is kind of screwed up. Once you get to the area those specific drill bots are, you can't tell where the area of engagement is. It's very small and there is no clue if your kill will count or not. One kill you get credit, the next you take two steps to dodge another bot and you are out of the zone. You need to expand the area where the kills count to about the entire area there, not just a very tiny little circle around where they are clustered by that one hill. Standing there getting pounded on by them is not really an option for many, so you have to run around with them.

    Thank you

    sluggo
     
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  15. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Thanks guys, I'll see what can be done!

    Cheers,
    Kris
     
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