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Maybe some vendor where we can buy buffs with lime green tokens and buffs will be removed when you leave the hub. That would be fun too
By the way there are some buffs (pills) you can by from vendors.Maybe some vendor where we can buy buffs with lime green tokens and buffs will be removed when you leave the hub. That would be fun too
By the way there are some buffs (pills) you can by from vendors.
Not sure if it worth the tokens.
Sitting there long before MA's pharmaceutical expansion.
Everybody would be forced to buy them to keep up.The idea is to buy pills with lime green tokens, with all existing buff but we can only use them in the hub ^^
Currently you can use pills in hub.Everybody would be forced to buy them to keep up.
Everybody would be forced to buy them to keep up.
Under the premise The Hub was designed, this is actually a bug. Or rather an oversight, since all these things were introduced later and every time this happens requires reaction.Currently you can use pills in hub.
For any other buff like divine intervention for example, you just have to apply outside the hub.
I have my doubts about that. First is a dislike for having no choice, then it adds nothing to the game except making it more expensive. I don't think the playerbase will honour this with increased activity.That will create a better market for lime green token
Better market mean more pple in hub.
More pple in hub mean more fun in pvp area.
The lack of imagination in this game is EPIC
Just found out that hub has been copied by Calypso and presented as something new.
http://www.entropiauniverse.com/bulletin/buzz/2017/02/02/Battle-Simulator--Teaser-2.xml
Not like hub unless Cyrene devs found a way for players to magically PvP Solo?!.
So reading all MA's bulletins for BS state:
* it's a solo instance
* some type of assault course
* has multiple levels per course
* it'll be timed (must destroy all mobs)
* prizes only for finishing the course
* extra prizes for those on leaderboards ("weekly leaderboard"/"Tournaments?")
* all players have same skills/equipment/ammo
* Old school gaming where finishing the fastest wins.
* EU avatar will gain skills by playing BS (regardless if course finished?)
* EU wide, immediate/instant access via UI (like mission galactic)
* Feb 28 release is prototype (read: Alpha stage game development)
Can see more info regarding BS at
http://www.planetcalypsoforum.com/f...and-Feedback&p=3555994&viewfull=1#post3555994
YW & updated post above, I "removed" the skills info because MA edited their post with:Thanks for clarification.
As Justine said wider usage of lime green tokens will wake up the interest and will add some value to market price of tokens.I have my doubts about that. First is a dislike for having no choice, then it adds nothing to the game except making it more expensive. I don't think the playerbase will honour this with increased activity.
Not sure when you last visited hub, but ATM is boring AF.
Hey Lilmc,Hey Krasko,
I understand completely how it feels empty and nothing to do. As I mention previously the HUB is one of my main focus, my ultimate goal is to have high traffic and lots to do. However, it's on our internal road map and not a top priority. The feedback regardless how critical it may be is very valuable to help form the HUB in the near future.
- Lilmc