Hey guys,
so we are getting land plots like the others? would these be following the same gardening system as caly, or would we see a more unique use of them.
If we are following caly, would there be a bunch of new bps for upgraded guns?
i know you are likely to be unable to answer these in detail, but im curious
It's too early to talk about really, but why wouldn't we get land plots like the other planets? We're planet partners after all. Although I'm sure you've seen we don't really follow what Calypso does all that much.
I'm not really up to date on what they do with their land plots though, how is it going with them, in your opinion (anyone can jump in on that) ?
it would be great if a new bps could be made using the wood, items like vehicle parts, gun handles and taming tools would likely use wood, even if its just a small amount in the bps, ppl could get a use from it while they wait
I think that having more crafting raw materials that aren't gotten traditionally would be dope, however, I don't know the viability of harvested wood being used for crafting, it's something that I can see about though.
nice post!
"I must admit that I don't know all the details behind the harvesting system" - how can we help efficiently here? Maybe you can reply about anything from the following if you did not know it:
Hey thanks! I was more talking about the balancing or actual system parameters, but I'm happy to open this dialogue as I really don't know anything.
- Arkadia has harvestable trees, but MA is only now going to start plot development for them [Ark], even though there are some land plots as Gold Rush prizes which winners will not be able to receive yet.
So they are about as far along as Calypso when it comes to land plots and harvesting? (read that as they both have the same systems in place?)
- On Caly, tree components were required in crafting to make composite planks, which were needed to buy any plots except the smallest type. Thus, harvesting was introduced in advance of the slow release of plot areas. The main "price" for plots was the conversion of CLDs to CLD(X), however, as part of the original promise of land for CLD owners. I don't know what Arkadia intends, whether plots only released as prizes or with a materials cost too.
So harvesting trees was required to buy plots, that's really cool. Are the harvested materials between Calypso & Arkadia the same items, or are they planet specific?
- the building(s) on plots also currently require harvested materials, so that could also be an entry point, but as I've said, Arkadia has the trees already anyway.
So the trees are really the "currency" for the land plots (at least so far)?
- the trees always spawn in the same place and stay until someone uses a harvesting tool on them, so once in the database they toggle between spawned dormant, spawned with an activated and running down timer, and despawned (invisible and not a physical obstruction) with a semi-random timer for respawning and respawn lvl (1-3). Lvl1 is maybe 90% of respawn, lvl2 maybe 9% and lvl3 maybe 1% of spawning probability.
Wow, that's dope, seems really in line with other MMOGs and their resource nodes. Are these nodes camped at all, or the respawn is too long so people sort of don't bother?
- higher levels provide medium and long boards if you have the right harvesting tool, but will only give short boards if you use a lvl1 tool on them.
3 levels of boards, sounds good, is it possible to refine short boards into medium or long boards (maybe nails =p ) ?
- devs have adjusted the respawning rates at least once on Caly and also relandscaped areas, removing some tree coords and adding others. As some trees have remained exactly where they were, this looks to have been a very area-specific intervention, so also possible for Cyrene.
As Iceflame pointed out above, it's really easy to place trees, so I have no doubt that we can complete this undertaking.
- some tree types are visible to all as harvestable due to a different shade of green, others only show from a distance as harvestable when pointed at via aim or when close enough (target ring shows in range 20m or so) with harvesting tool in hand.
So they are really layered in but still easy to distinguish, that's great!
- the harvested components are already virtually useless right now as they are far too abundant compared to any use they have. Even the medium normal boards (not short, nor long) are in oversupply, with only the rare lvl3 longboards partially in demand.
So I'm just going to retract my question about if there's any way to combine them. So what these components really need is a use!
- the UL3 tool has been crafted such that they are cheap enough for anyone to own one, making (L) versions uneconomic. The basic lvl1 tool is available from the tt, but is only useful for getting skills (and making lvl1 trees disappear for a chance of a lvl3 many hours later when it respawns).
Alright, I do feel that in this case we'd more than likely be using the exact same tools as Calypso.
As it stands, harvesting on Cyrene would be a 'soothing pasttime'. What I mean by this is that I find it relaxing and I enjoy feeling that I know the landscape well as I run around in it. It helps me in the sense of identity and place.
That may sound a bit strange, but there you go... I think it could help.
That's really cool, so it's sort a "zen" thing to do, probably a TON less stressful than mining.
Are there no level 3 tree spawns in areas fraught with danger?
On a sidenote - what is up with the arrets not being tameable? that is another 'pasttime' I enjoy....
That sounds like a bug, as I know nothing has been changed with them. any other information you (or anyone else) is able to provide about this?
What they do with the boards that are harvested is pretty much going to be up for grabs, I think. I would suppose they have some idea of what they will eventually do, but, probably not fully fleshed out.. which, in my opinion, is a good thing... allows for some flexibility... .
That's my hope of course, especially if we can have Cyrene Medium Wooden Boards vs Medium Wooden Boards.
The Arrets.... I have to wonder if they have not become a "glut" on the market, as they are/were very, very, easy to tame.
Perhaps, it's the downfall of them looking so cool, maybe we need to reduce the classic Arret look and put in some new hidden colored ones.
Something to think about for the future.
Thanks for this dialogue guys, it always helps to have multiple viewpoints.
Cheers,
Kris