Honestly, I feel like I'm reading something from the day space came out....
Some basics about space for those who have missed them.
1) When you die in space, you revive at the space station revive terminal on the server where you died. You do not go back to the previous station unless you're still on the same server. Every station has a revive terminal and every server has exactly one space station. If you are on the guest list of a mothership or privateer, you can also revive there under certain circumstances (and if it's on the same server as you).
2) 36,000 SI is not a small amount. It would cost pirates hundreds of peds of ammo to shoot through, especially if there is a good repair crew on board.
3) In a quad, no destination is more than 40 minutes away from any other. You can save time by "station hopping" once you cross over server borders. Additional delays may result from pirate activity, of course.
4) Don't take lootable items in a quad.
5) New planets must focus on recruiting brand new players, not players from other planets.
6) The majority of your inventory is not lootable, only items that normally sit in the "materials" and "mined resources" sections. If you need to move these in space, take an upgraded mothership or privateer and make sure ahead of time that you have a way for the pilot to notify you when you're safely at your destination in case you log out or disconnect.
7) If you kill ships with a positive karma, your ship will get a negative karma. The triangle colors are frequently bugged and should not be trusted.
Having smaller mobs will only make it harder to hunt in space (even more overkill)... we'd need smaller guns to hunt smaller mobs.