nlnforever
Member
In my opinion, Xent Tech Freeze Ray (XTFR) requires rebalance to make it more useful. My suggestion is that XTFR needs further range than other gun, such as Spec HK.
What is the point of slowing down your enemy but you are still in firing range? There's no way I can win a 1v1 combat with this gun against Spec HK user. In team of 2, two Spec HKs would be more useful than one XTFR + Spec HK.
Stunna + Flamethrower do great job in close range combat. Launcher has potential use due to its ultimate range and flash damage, as well as ability to slow a group of enemy, which might be useful in team pvp in the future. But XTFR looks a bit useless in my eyes, even in team pvp it cannot shine much.
Increase the range from 38m to 48m or even 58m would make this gun more useful and balance.
What is the point of slowing down your enemy but you are still in firing range? There's no way I can win a 1v1 combat with this gun against Spec HK user. In team of 2, two Spec HKs would be more useful than one XTFR + Spec HK.
Stunna + Flamethrower do great job in close range combat. Launcher has potential use due to its ultimate range and flash damage, as well as ability to slow a group of enemy, which might be useful in team pvp in the future. But XTFR looks a bit useless in my eyes, even in team pvp it cannot shine much.
Increase the range from 38m to 48m or even 58m would make this gun more useful and balance.