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Don't u guys get that by adding iron mission to every mob you'll give another reason to hunt them in return the markup on their items will start to sky rocket downwards (oversupply not enough demand) which in return means less profit for general hunters. This happens after every PP adds a iron mission chain to a mob. It hurts the economy. Just my two pecs.
need people hunting mobs and gathering the parts such as the paneleon tail tips that currently have nice mu on them
so a point to each participant
MU is only good if there are a player base, one crafter buying at a certain price (if you can actually sell them) is not a market.