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Rough Hide from Ridged Tree Dragons has the same look and tt value as the skin of calypsian Aetherex. Maybe not a bug, but it's wrong, we want a diversity, don't we?
Also, a green hide with almost 5 ped tt value is not what you expect to get from a blue mob that dies from 10 opalo shots :)
Fenris is a sweet thing, just globaled on it. Hoped for that UL shotgun, but apparently the free lunch is over :)
Also, I suspect that its damage is mostly shrapnel, because 5b doesn't decay and 6a+neme decay very little (~50 pec total after 3 fenrises), so if your armor doesn't protect from...
Finally got mine :loveshower:
Successfully crafted the first 9 cells in the row (10 tries, 1 fail in the end) on the very first run, then wasted 300+ of the low supplies to acquire the last one :eek:
I suspect it's the problem of specific places, like a glitch in the terrain models which causes ram overflow.
The only time I always crash is when I try to run through that overturned quad at ARC HQ, which isn't even really there - the guy isn't on the planet and has his quad in inventory :D
Mobs finally got brains, makes much more sense than when you harass a guy and dozens of his relatives nearby just don't care :)
Tagging from a good distance works perfectly, though.
Yep, I was amazed yesterday to see your hof on FOMA and your quad on Cyrene at the same time, considering that vehicles are supposed to despawn 10 minutes after you leave the radar range :)
Effect is briefly described in the 3rd pane of the item's info window (stun, freeze, etc). I believe that versions 1-5 differ by the strength/duration of these effects (and the tt version has none).
Are you sure that Psycidon and Halbird are repeatable? I killed 100+ merf at each spot twice today, got neither the missions nor messages about spawning (although they did spawn for sure, because there were other hunters who suddenly ran away, apparently to the spawn markers).
I experience it too and not only on this mob. Maybe those are different kinds of damage and your armor doesn't have protection from the second one. Or if you hunt armorless, maybe the bigger damage is meant to be distributed among the whole team/area and since you're alone you got it all.
Read the description (the 3rd pane of the item info), the special abilities are stated there.
I think the base stats are the same for all reward weapons, only the strength/duration of those abilities differ.
People talk that the more they mine in the same locations, the more often they get something more interesting that lyst/oil, maybe just rumors or maybe it's part of the Plan too :dunno: