Hey guys,
Kris here again to let everyone preview some of the things for the next PP VU here on Planet Cyrene. I'd like to start by congratulating all players for unlocking the Zyn Forest to Level 1 and getting the Rhino Beetle and Mang Chang pets available. We also have a Paneleon pet coming as well bringing the total number of pets that can be acquired on Cyrene now to 4. In honor of this we've also changed up the Pet Center a bit and allowed it to show off the pets.
Before we get into the new stuff we have some improvements to existing Cyrene content that should be noted. We have fixed a large number of missions including the Gear Up: New Fap chain along with fixing the parameters of those rewards, as well as all the seek and find missions. We didn't forget the A.R.C. Summoner mission either, each NPC now correctly awards a Badge and the Turret issue has been corrected. Also, MindArk has informed me that the issue with the texture issue with many of the Cyrene Textures will be resolved this coming VU as well. The NPCs in the A.R.C. Staging Area have also been housed and grouped appropriately to make collecting and turning in missions easier along with reduced client load. The A.R.C. Faction Terminals also now have their own wing in the Hub with plenty of room for future expansions. All of these are happening with various other fixes/changes.
As for A.R.C. Rank 3, we're still hammering out the details with MindArk as a whole, from missions, to badge usage, as well as reward and cost schema. So there will not be any new A.R.C. Faction Missions for only Rank 3 for the VU but we're very hopeful that for the Mini Patch there will be Rank 3 content available for the players who are ready for it.
Now for the new content! We're very happy to introduce two new creatures here on Cyrene, the Nimet and the Venataur!
The Nimet is a lower level creature (threat levels 6 - 12) that deals area damage with high stamina, while the Venataur is a mid level creature (threat levels 15 - 28) that takes after its master, the Fenris Mech. Both of these creatures have new Kill Point mission chains associated with them. Along with these there are also new 50,000 Kill Point Missions for Dire Weed, Crystal Pedes, and TIde Claws for players that have completed the previous versions.
We also have over 40 new mining iron missions coming this VU, with a reward focus on Surveyor Skill.
Carnap's landing is our new Land Area on here on Planet Cyrene, it is located near the Sky Labs and Turrelion Desert, but on its own island. We wanted to add in this Land Area in preparation for Hard Launch and will be adding subsequent updates to it. We'll be adding some sought after universal mining spawns and special creature spawns here for the Mini Patch.
Last but certainly not least is the newest Platformer: The Sky Labs Platformer. Able to be accessed near the Sky Labs Teleporter this is the first open world platformer (but no vehicles allowed). Players will be able to attempt this one for rewards as well similar to the M.A.R.I.O.V.R. & L.U.I.G.I.V.S. however, falling during this puzzle will prove to be more of a nuisance that inside the instanced platformers.
I hope this has provided some insight into what's in store for next Cyrene Update.
Thanks for reading and thanks for playing on Planet Cyrene.
Cheers,
Kris
Kris here again to let everyone preview some of the things for the next PP VU here on Planet Cyrene. I'd like to start by congratulating all players for unlocking the Zyn Forest to Level 1 and getting the Rhino Beetle and Mang Chang pets available. We also have a Paneleon pet coming as well bringing the total number of pets that can be acquired on Cyrene now to 4. In honor of this we've also changed up the Pet Center a bit and allowed it to show off the pets.
Before we get into the new stuff we have some improvements to existing Cyrene content that should be noted. We have fixed a large number of missions including the Gear Up: New Fap chain along with fixing the parameters of those rewards, as well as all the seek and find missions. We didn't forget the A.R.C. Summoner mission either, each NPC now correctly awards a Badge and the Turret issue has been corrected. Also, MindArk has informed me that the issue with the texture issue with many of the Cyrene Textures will be resolved this coming VU as well. The NPCs in the A.R.C. Staging Area have also been housed and grouped appropriately to make collecting and turning in missions easier along with reduced client load. The A.R.C. Faction Terminals also now have their own wing in the Hub with plenty of room for future expansions. All of these are happening with various other fixes/changes.
As for A.R.C. Rank 3, we're still hammering out the details with MindArk as a whole, from missions, to badge usage, as well as reward and cost schema. So there will not be any new A.R.C. Faction Missions for only Rank 3 for the VU but we're very hopeful that for the Mini Patch there will be Rank 3 content available for the players who are ready for it.
Now for the new content! We're very happy to introduce two new creatures here on Cyrene, the Nimet and the Venataur!
The Nimet is a lower level creature (threat levels 6 - 12) that deals area damage with high stamina, while the Venataur is a mid level creature (threat levels 15 - 28) that takes after its master, the Fenris Mech. Both of these creatures have new Kill Point mission chains associated with them. Along with these there are also new 50,000 Kill Point Missions for Dire Weed, Crystal Pedes, and TIde Claws for players that have completed the previous versions.
We also have over 40 new mining iron missions coming this VU, with a reward focus on Surveyor Skill.
Carnap's landing is our new Land Area on here on Planet Cyrene, it is located near the Sky Labs and Turrelion Desert, but on its own island. We wanted to add in this Land Area in preparation for Hard Launch and will be adding subsequent updates to it. We'll be adding some sought after universal mining spawns and special creature spawns here for the Mini Patch.
Last but certainly not least is the newest Platformer: The Sky Labs Platformer. Able to be accessed near the Sky Labs Teleporter this is the first open world platformer (but no vehicles allowed). Players will be able to attempt this one for rewards as well similar to the M.A.R.I.O.V.R. & L.U.I.G.I.V.S. however, falling during this puzzle will prove to be more of a nuisance that inside the instanced platformers.
I hope this has provided some insight into what's in store for next Cyrene Update.
Thanks for reading and thanks for playing on Planet Cyrene.
Cheers,
Kris