The Ultimate Noob Challenge is based east of ARC camp Gamma, with mobs of, I think, 90 HP.
I don't think the weak tideclaws are meant to count, but the description for the mission is probably not clear...
Also, at the rate the pedes and others are growing in strength, no noobs will be able to survive anything soon! I'd prefer to call this change a bug rather than a stupid implementation of this planet development feature!
Can we have confirmation to what the true feature is? Mobs get stronger when lots of people hunt them, or they get weaker? Either way, a change of several levels is way too much for one vu and a hardly started volume of people.
I don't think the weak tideclaws are meant to count, but the description for the mission is probably not clear...
Also, at the rate the pedes and others are growing in strength, no noobs will be able to survive anything soon! I'd prefer to call this change a bug rather than a stupid implementation of this planet development feature!
Can we have confirmation to what the true feature is? Mobs get stronger when lots of people hunt them, or they get weaker? Either way, a change of several levels is way too much for one vu and a hardly started volume of people.