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  1. San

    Pleak mission feedback

    Rank 3 reward: [System]: You have gained 1.3379 experience in your Anatomy skill. Total skill points after reward: 6641.70 => TT value 0.41 PED. Forgot to add this at previous stages, still so used to that it needed two players to gather.
  2. San

    Pleak mission feedback

    I thought about this for a bit and you're of course right in saying that a newbie has a different angle. I was thinking universe-wide with that about alternatives; yes, for Cyrene it fills a gap. But with a little distance and also Kris' report I still think the mission setup is just right...
  3. San

    Pleak mission feedback

    Rank 2 reward: [System]: You have gained 0.8683 experience in your Anatomy skill. Maybe I should save the rest for when those wings start dropping ;)
  4. San

    Pleak mission feedback

    Reward for Rank 1: [System]: You have gained 0.8112 experience in your Handgun skill. Duration: 1/2 day with pauses; budget: 10 PED to start, kept sufficiently through cycling. Only beginning to get a little crowded now at the spawn... ;)
  5. San

    Pleak mission feedback

    I think the opposite, this is just perfect. What for do you want another mission which is over in a few minutes? The tempo trials already are for that and also there are plenty of alternatives for newbie introduction. Furthermore, the Pleak missions appeal to those who've run out of punies...
  6. San

    Wish List Ecotron camping - The problem/improvements

    I'm not entirely disagreeing, just thought it was helpful to fill in that bit of history since you said you're new on Cyrene. It seems that MA's balance manager had a problem with the originally intended design, including the availability of a limited weapon for literally no markup. The daily...
  7. San

    Wish List Ecotron camping - The problem/improvements

    Sure looks a bit convoluted but it's the result of a compromise. At least this is better than the eternal frustration of people who were made to believe they're actually entitled to something for coming with their badges. Now you can consider it the other way around -- if you ever have the luck...
  8. San

    Any Planet Cyrene October 24th 2017 Version Update Notes?

    That went right over their heads... :haha:
  9. San

    WIP - New Pleaks

    Somehow I doubt this will be achieved swatting 10 hp mobs. Unless they are... Rhyncho Pleaks :eek: We shall see! Textures for some colourful clothes would be popular, I guess. Cheers! :)
  10. San

    New to CYRENE AND ALREADY I SEE I WON'T STAY

    I like that sense of humour ;)
  11. San

    Wish List Jokes

    Been there, done that. Do I qualify?
  12. San

    Wish List Blueprint

    What reasons could MA have to resist, I wonder. Arkadia and Rocktropia are paired for the current WW blueprint which takes one resource specific to each planet. Pair Cyrene with Next Island (Dark Lysterium), Monria with Toulan, and future planet with future space mining. Or even better, create a...
  13. San

    Bug Report Catnip's Landing overgrown

    Haha okay, got carried away again mulling ideas. For a moment I thought actually why not, would be easy to do in principle. Not there to double check atm. Cheers...
  14. San

    Bug Report Catnip's Landing overgrown

    Funny what requires a client update and what doesn't... Is the ability for actual plant growth built in, or i.o.w. remote controlled asset morphing?
  15. San

    Bug Report Catnip's Landing overgrown

    Looks just like my garden. Maybe get a goat instead?
  16. San

    Bug Report Lets get the bug thread started

    And I just found that Nova Fragments are back in the loot on Calypso. So whatever caused their absence is not behind our problem. Bummer. Good luck C-Team in hunting down those gremlins.
  17. San

    Bug Report Lets get the bug thread started

    Did you try and it still doesn't work? I haven't been down there now but the other day stumbled across some weeds and they dropped crystal pollen. If the problem was the mere tt value of such loot then it seems fixed. If it's not fixed, then the problem must be something else.
  18. San

    Finding so much Oil and Lyst since the last VU

    Probably not. Maybe as a temporary solution for the mining part in stage 2 of ARC Badges*, if the current situation persists much longer. But under regular circumstances, miners would feel devalued. The mission is to reward a specific activity, not the mere amount of resource brought home...
  19. San

    Finding so much Oil and Lyst since the last VU

    What on Earth would we do without missions. What did we do without missions? I can't remember.
  20. San

    I'm after info to get Entropedia upto date

    Arretic taming, :D
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