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Cyrene Dynamic Upgrade Map Discussion

HaKuRa

Member
This time i can say a positive thing, so i do (to don't think i just moan :) ) GG for this update of 7 december, it's finally nice contents & progression ! Will be back on cyrene asap :) And the booth system is awesome
 

harmony

Well-Known Member
This time i can say a positive thing, so i do (to don't think i just moan :) ) GG for this update of 7 december, it's finally nice contents & progression ! Will be back on cyrene asap :) And the booth system is awesome

Take your time and wait for the patch :)
 
Miner Islands: From the ocean depths. a land deposit rich with resources has been dredged up beneath the Sky Labs. This meta unlock has been made possible because of the hard work and dedication of the players on Cyrene. This island is easily accessible and has a wide variety of resources. The mission chain that comes with this island is similar to the Test of Faith Missions.

It might be rich in resources but...

[System] [Haruto Rat]: [138576, 81275, 106]
[System]: You can not mine in this location.
[System] [Haruto Rat]: [138576, 81495, 106]
[System]: You can not mine in this location.
[System] [Haruto Rat]: [138672, 81440, 106]
[System]: You can not mine in this location.


The mission giver doesn't seem to be activated yet either.
 

Justine

Well-Known Member
I think all missions and areas will work with the mini patch. Actually they just put graphics things and object.
 

Hec

Active Member
Turrelion Desert doesn't show the red zone overlay on the map for new PvP area.
Yes I've just been there + checked map settings and volcano's red overlay was showing.
Anyways not sure if that's a bug, or if it's intended, or if that's part of upcoming VU???
 

Justine

Well-Known Member
Carnap island have disappear from the map too. There is just the green land area marker.
The new terminal for mission chain, do not work too.

Anyone know if there is a mission for the Undersea Folken ?
 

krasko

Well-Known Member
It might be rich in resources but...

[System] [Haruto Rat]: [138576, 81275, 106]
[System]: You can not mine in this location.
[System] [Haruto Rat]: [138576, 81495, 106]
[System]: You can not mine in this location.
[System] [Haruto Rat]: [138672, 81440, 106]
[System]: You can not mine in this location.


The mission giver doesn't seem to be activated yet either.

The area of island that overlaps with skylabs is disabled for mining.
 

Justine

Well-Known Member
Eheh good, ty Krasko :)

Btw i did'nt find any mission for undersea-folken, this is on your plan Kris ?
 

San

Sandal San Tolk
The area of island that overlaps with skylabs is disabled for mining.
I thought that, too, at first. But tried moving around a little bit and found it's rather proximity to the trees getting in the way. Step back from them a few meters and it works. I don't know what's the deal with them, plants aren't a problem elsewhere. Could it have to do with this water texture messing up collision calculation? As if there is some object type mixed into the tree model which doesn't belong there. Mapping the area out right now with my grid calculator, might have to go again when it's fixed to optimize after the shifted points.
 

Hec

Active Member
San try changing your graphics settings from very high to anything else and see if those same spots trip are a problem on Risen island.
They moved for me depending on graphics and often I could place objects on invisible walls floating above me.
At 1 point I even wondered if it's related to the branches/leafs, ref:
http://cyreneforum.com/threads/risen-island-guide-map-bugs-thoughts.7474/#post-25751

Anyways the dev's are aware but I'll bet anything we discover can help them pin it down faster?
http://cyreneforum.com/threads/cyrene-mini-patch-notes-december-13th-2016.7478/
 

Hec

Active Member
Also try relogging on Risen island and see if you appear on any tree tops or branchs :D
 

San

Sandal San Tolk
San try changing your graphics settings from very high to anything else and see if those same spots trip are a problem on Risen island.
I play in low settings usually. Anyways, I think some fixes are underway.
 

Hec

Active Member
I play in low settings usually. Anyways, I think some fixes are underway.
Even going from low to safemode it was interesting to discover where those invisible spots moved to. lol
True the dev's posted that their looking into it.
Anyways hope their able to fix it easily.
 
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