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Do you know when the next PP VU will come ? Is it in december or January ?
what maturity of merfolks to expect?
I can't say when the VU is coming.
Is this VU or sneaky white walkers
This time i can say a positive thing, so i do (to don't think i just moan ) GG for this update of 7 december, it's finally nice contents & progression ! Will be back on cyrene asap And the booth system is awesome
Miner Islands: From the ocean depths. a land deposit rich with resources has been dredged up beneath the Sky Labs. This meta unlock has been made possible because of the hard work and dedication of the players on Cyrene. This island is easily accessible and has a wide variety of resources. The mission chain that comes with this island is similar to the Test of Faith Missions.
You just have to log in and out 6 times. Then everything works.I think all missions and areas will work with the mini patch. Actually they just put graphics things and object.
It might be rich in resources but...
[System] [Haruto Rat]: [138576, 81275, 106]
[System]: You can not mine in this location.
[System] [Haruto Rat]: [138576, 81495, 106]
[System]: You can not mine in this location.
[System] [Haruto Rat]: [138672, 81440, 106]
[System]: You can not mine in this location.
The mission giver doesn't seem to be activated yet either.
I thought that, too, at first. But tried moving around a little bit and found it's rather proximity to the trees getting in the way. Step back from them a few meters and it works. I don't know what's the deal with them, plants aren't a problem elsewhere. Could it have to do with this water texture messing up collision calculation? As if there is some object type mixed into the tree model which doesn't belong there. Mapping the area out right now with my grid calculator, might have to go again when it's fixed to optimize after the shifted points.The area of island that overlaps with skylabs is disabled for mining.
I play in low settings usually. Anyways, I think some fixes are underway.San try changing your graphics settings from very high to anything else and see if those same spots trip are a problem on Risen island.
Even going from low to safemode it was interesting to discover where those invisible spots moved to. lolI play in low settings usually. Anyways, I think some fixes are underway.