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Bug Report Cyrene Report Thread (14.2)

Neuromancer

Dave Neuromancer
Accidently refusing a mission. I was doing the daily missions and accidently refused the ospyn gun. Is there any way to reset a daily mission if it has been refused?


Also not a bug, but the lag is becoming a problem especially in the swamp areas (too many people on Cyrene - hehe). I had to drop my graphics level 2 levels to be able to hunt empis wasps.

If 20 people set off fireworks in a swamp will it crash the server? (a similar tactic crashed Twin about 3 years ago)
 

Neuromancer

Dave Neuromancer
Very happy to say all the "invisible" missions now appear correctly with VU 14.3. So my previous post wasn't correct. Also according to fraps the frame rate is much higher than before.
 
Hey Jeanni!

The damage on this weapon is not cohesive with the spreadsheets and is indeed a bug, the overall damage should be increased approximately 34%. I hope to do this for the next VU.

Cheers,
Kris


Hi Kris, any ETA on the bugged RSB S1X2? Kinda lame bug, damage should be a lot higher to match decay and req :(

EDIT: btw you should give some bonus to this weapon besides fixing it, been unable to use it since I got it :( Maybe some extra eco or dmg? or reload speed? :D

TY
 

Kris | Cyrene

Lo and Behold, the Fixer of Bugs
Staff member
Hey Angel 02 Mercer,

Hi Kris, any ETA on the bugged RSB S1X2? Kinda lame bug, damage should be a lot higher to match decay and req :(

This item will be fixed in the next Planet Partner VU, which has been delayed a bit but should be soon. Yes, the damage will be getting a 34% increase =)

EDIT: btw you should give some bonus to this weapon besides fixing it, been unable to use it since I got it :( Maybe some extra eco or dmg? or reload speed? :D

I think that would be fun, but, it would then throw the balance off and that would be unacceptable, so I would have to say no ><.

Cheers,
Kris
 
This item will be fixed in the next Planet Partner VU, which has been delayed a bit but should be soon. Yes, the damage will be getting a 34% increase =)


Oh I see, thanks Kris. I hope you guys have done the math right because with a 34% increase the weapon still has poop eco.

39 damage x 1.34 = 52 damage
Effective damage: 52 x 0.90 x 0.75 = 35.10
Decay is: 13.986 pec

So the eco would be 35.10 / 13.986 = 2.51 damage/pec.

Can you re-check that please? I think 34% might not be enough.

Thank you again, getting real responses from dev team is awesome so +rep cyrene team !
 

Kris | Cyrene

Lo and Behold, the Fixer of Bugs
Staff member
Hey Angel O2 Mercer,

Can you re-check that please?

I see what happened, I was looking at each damage type not total damage. It should have a bit more than 60% increase on total damage, so I hope that clears things up.

Thank you again, getting real responses from dev team is awesome so +rep cyrene team !

You're quite welcome, we're glad to have interactions with players as we can!

Cheers,
Kris
 
Woah, that's absolutely wonderful Kris. I can't believe I will be finally able to use it after so much time collecting dust :)

Cheers, and good job.
 
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