Aryana Ary Softheart
Active Member
Thank you sir! Have a great day!Hey Aryana Ary Softheart,
I'm waiting to find that out myself, when I have an update I'll post it here.
Cheers,
Kris
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Thank you sir! Have a great day!Hey Aryana Ary Softheart,
I'm waiting to find that out myself, when I have an update I'll post it here.
Cheers,
Kris
Hey guys,
...
So here's what I think a good solution could be: TL;DR
I want to take Justine's idea and make it fit in with AlyaDrarh's idea, while making sure that players like Aryana Ary Softheart can continue to play and target loot while not forgetting about players like Dale Alvin Gribble:
This way they are both targetable and accessible while also belonging to long chain and repeatable mission chains, let this be almost like double dipping or a bonus for missions you'd already be working on while remaining something you can grind for and still make progress via these missions at a larger range of player levels.
- ARC UL voucher 1 - Any maturity of Nimet (level 8 - 26)
- ARC L Voucher 1 - Any maturity of Imperium Pilot (level 11 - 22)
- ARC UL voucher 2 - Any maturity of Imperiums (level 20 - 30)
- ARC L Voucher 2 - Any maturity of Tide Claw (level 7 - 51)
- ARC UL voucher 3 - Any maturity of Mang Chang (level 32 - 63)
- ARC L Voucher 3 - Any maturity of Rhino Beetle (level 48 - 73)
- ARC Voucher (all) - Any maturity of 5P1D3R Bot (level 9 - 94)
Over this weekend, please let me know what you guys think, but to me this is more than worth a shot for sure.
Looking forward to hearing more feedback about this from you guys.
Cheers,
Kris
Edit: Not creature F, Rhino Beetles.
ello,
i have a small recommendation regarding the vendors inside the ARC Faction, and the resupply
please can be the vendor refilled with a relative decent number of weapons?
cause if the ARC UL/(L) vouchers are now part of the loot and found only by hunting related creatures, what is inside the vendor it's irrelevant and can be refilled whit any number, even 1000 weapons, and this will not influence the game in any way,
having them there at a decent number is not the issue, but having an ARC UL Weapon cube and get inside...in and out few times/ day for few days..... being stripped off by all stuffs on u, just to find out the vendor is empty, and to do this few times i cannot say is pleasant at all, by all means...visiting the vendor.. should be easy, and once, i dont see the point of doing it repeatedly just to have the same outcome.
my cube is ready and the vendor is empty, and time is ticking, sort of
my 2 pecs
yes i understand the fact that resupplying is not controlled by PP,We don't control when the vendors get restocked or how much stock gets added into the vendor. Though we are looking into a more long term solution to this vendor specifically.
yes i understand the fact that resupplying is not controlled by PP,
but what i wanted to say is that the ARC Vendor3 for Ecotron 42 is empty, and based on same logic as the other 2 vendors where - ARC Vendor1 has 6 weapons left, and Vendor2 has 8 weapons left - is just a matter of addressing to MA regarding an empty vendor and not a policy that is already fixed ( seems )
i already made a support case pointing out that this vendor was left aside ( maybe by mistake or the forgot to do it )
my 2 pecs
I do reach out to MA with gentle reminders on a regular basis about vendors needing to be restocked when they are empty.yes i understand the fact that resupplying is not controlled by PP,
but what i wanted to say is that the ARC Vendor3 for Ecotron 42 is empty, and based on same logic as the other 2 vendors where - ARC Vendor1 has 6 weapons left, and Vendor2 has 8 weapons left - is just a matter of addressing to MA regarding an empty vendor and not a policy that is already fixed ( seems )
i already made a support case pointing out that this vendor was left aside ( maybe by mistake or the forgot to do it )
my 2 pecs
ello,
my cube is ready and the vendor is empty, and time is ticking, sort of
my 2 pecs