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GZ Justine
Sounds great. I haven't dared yet to calculate how much I need to adjust my skills to approach it from the other side, but I found there isn't too much right here on Cyrene to augment it, i.e. few missions that help with the most relevant skills First Aid and Diagnosis (Field Detail Rank 5, Imperium Killer Rank 5 and some smaller ones). There is plenty of incentive drawing one away though, like Droka or Pirate Skeleton entire chains or Kiana repeatable stage. Short of it being in some data I missed, if the gap could be filled it might draw some interest. (Maybe include something other than hunting for a change? The fap could be interesting to miners also I guess.)I believe that we have some room to adjust this item in the future either through various different means, depending upon what MA allows for us to do.
Protocore repeatable gives Diagnosis (or Bioregenesis), and Stalker repeatable gives First Aid (or Dodge, or Evade, which might be more lucrative).Sounds great. I haven't dared yet to calculate how much I need to adjust my skills to approach it from the other side, but I found there isn't too much right here on Cyrene to augment it, i.e. few missions that help with the most relevant skills First Aid and Diagnosis (Field Detail Rank 5, Imperium Killer Rank 5 and some smaller ones). There is plenty of incentive drawing one away though, like Droka or Pirate Skeleton entire chains or Kiana repeatable stage. Short of it being in some data I missed, if the gap could be filled it might draw some interest. (Maybe include something other than hunting for a change? The fap could be interesting to miners also I guess.)
Oh very good, had missed that about the Protos. If you mean Duvall's Daily, I was thinking of something bigger and as you say, I do these for Evade rather.Protocore repeatable gives Diagnosis (or Bioregenesis), and Stalker repeatable gives First Aid (or Dodge, or Evade, which might be more lucrative).
Hey guys,
I want to congratulate everyone on the discovery of this item. I glad that the patch finally got through.
I believe that we have some room to adjust this item in the future either through various different means, depending upon what MA allows for us to do.
That being said it's already something that I am talking to MA about.
Cheers,
Kris
You can do a little comparing thanks to someone's foresight to backup our main information resource which is now down:
http://cyrenesecrets.com/entropedia-healing-tools-backup/
The crafted tool coming closest in terms of power is Gyro FAP-50 (L) and its skill requirements are almost as far up. The argument it could take away from crafters seems to have been considered.
http://webcache.googleusercontent.com/search?q=cache:uwdl3E5J3iIJ:www.entropedia.info/Info.aspx?chart=FAP&name=GYRO_FAP-50_(L)
5k ped, Neff's Stim Pack is an interesting alternative and (to me) absolutely more fun to achieve through the mission.
But if you change it, the issue of potentially unfair competition comes up. Sounds like not an easy one.
I know these and checked Entropedia again shortly before it went down, just useless to link here right now. The characteristic of the EMT kits is different, they release their effect over time. On the other hand they have much better eco, that's why professional healers prefer them. Neff's is a typical combat fap, once again. Not great eco, but very powerful and works at once. The Arkadian crafted faps have two lines even, combat and regular, with combat being faster but much worse eco. Everything has its place and you can't compare apples with oranges.Humm this page is outdated. Use entropedia, you will see all fap, like Mod 1350, mod 2600 etc ...
First, I didn't say the mission is cheaper, I said it is more fun and even added (to me). You may see it differently, but you actually did it without even knowing what you would get, so I don't quite catch the logic of the criticism. Then, it's not a "simple click" to get a mod EMT, unless you mean just buying it from auction. There are several steps of crafting and upgrading with shrooms, which you have to loot from Caperon, which are nasty and would be quite a bit easier with a tool like Neff's. Lastly, at least on Arkadia, crafting these tools is quite a business. At least one shop sells nothing else. There are never many crafters in any specific line, because the skills mechanics almost inevitably lead to monopolising.Thats what i said, why to cycle 70k ped on mission if you can have a similar fap with a simple click. It make no sense...
There is not real much crafter, they are real explosives projectiles crafters lol... And on cyrene... humm not sure but not much crafter too.
I haven't said a word about this.You don't really know what you say. ... Then TT value is not the problem for this fap.
You don't even bother to read what I said, namely that it works for a specific application situation, not as generic fap. I would use it e.g. to recover from a critical hit if I'm at the brink and the next stroke would send me travelling which costs more than the decay from this fap. Neff's has better eco than the Gyro combats, and slightly better than heal chips.All said the same thing :
They never want to use this FAP even if it is LVL 20. Why ? Because high decay. Player prefer eco to TT value for an item.
I AM a dev and sometimes would rather eat grass than deal with clients. As employee you don't get that luxury. I will not comment on the insinuation.Do u think u are scoring brownie points with the cyrene officials?
I AM a dev and sometimes would rather eat grass than deal with clients. As employee you don't get that luxury. I will not comment on the insinuation.