Thantos I am going to have to agree to disagree on your example, yellow crystal. Looking at the market, it's been at the 130 percent range for around a year now, and given the population / use of cyrene, the velocity in the market shows it's fairly healthy and consistent at that rate as well. Just because you think it's only worth 105 percent does not necessarily make it so, especially when it is selling fairly consistent in the 130 range. These people you call desperate who buy it at that rate appear to be the majority of the sales made so perhaps are not so desperate but the 'normal market'
Here is the thing, you want to make a profit just mass crafting, so want your materials very cheap. The miner wants to make a profit mining so wants a higher markup to cover for his / her losses. The game is not really going to let this happen easily.
Even if we are not looking at a nice profit, but to just break even. How much of a MU do you need on your resell of your finished craft product to break even? Let's say you could get all your stuff at TT price, your crafted them, what markup percent would you break even at about? Now lets apply that to the miner, what MU overall is going to about mitigate his bad drops?
Unless a person is very frugal and incredibly disciplined, they are not going to really profit from this game except by selling stuff to other folks.... at a markup to cover their losses and then add profit. We both know where this is going.
It appears we both want a simple answer to what really is a complex issue.
Im not trying to rag you just having a discussion, please don't think it's personal.
Harmony you hit the nail right on the head there. The auction moves too slow to risk something like this with the limited member base on Cyrene. A shop would help mitigate this risk.
Manny an excellent idea on the orders. I have never placed an order to be honest, does that cost money as well? Yes I know you have to dedicate the ped to pay for the order but lets say it doesn't fill, does that cost me? This might be just shifting the loss from the potential seller to the potential buyer. Not exactly a perfect solution. I may do this next time I am there, see how it works. Thank you. Thing is, since nobody ever uses them on cyrene as you mention, I wonder if I did place an order if they'd even look, since they are never there
In an 'ideal' situation, Booths would allow crafters to sell their wares and not have to worry about expiration losses, would allow others to sell 'loot' with the same benefits, and possibly allow folks to sell in lesser quantities, which is appealing to newer folks, to not have to dump 200 ped on stuff just so the seller can break even after fees.
Thantos, you said you need sweat at 2ped / K I have some if you are interested, not a ton maybe 8k or so, don't know how helpful that may be but id be willing to sell. I think I will be there if not friday night saturday morning and spend a few days there doing my weekend warrior thing.
Thank you everyone participating in this topic.
Sluggo