Greetings all ..
On July 1 Cyrene is going on 14 months old in a few days and after today's Mini-Patch we will for the first time be able to shift Cyrene up to the next gear, for new players and old.. Thanks to the dedicated small playerbase , after this update today we as a community move Cyrene into next phase.
Alot has happened over the past 14 months and now that it is approaching the holiday season for Mindark, we as a community have 2-3 months to make Cyrene better. The developers have now given us our tools to progress further. Hunters , Crafters , Miners ; all with things to skill and do on Cyrene to advance to the next dynamic unlock and closer to the hard launch phase.
During the soft launch phase we have gone through the tough times and the fun times making Cyrene 'The Players Planet' and the Cyrene Community thanks all the visitors that have helped Cyrene advance further, especially the visitors that have turned into geniune Cyrene colonists.
Personally I think the Cyrene developers should be commended for interacting with their colonists and listening to our feedback and suggestions, this in turn creates a bond between the people (the community) and the government (the developers) which rarely happens in any MMO. Its normally the developers that create the product and the players use the product and create income for the developers. In the case of Cyrene its designed like the players 'Choose Your Own Adventure', in essence its the players that choose the future, as long as it fits the storyline thats layed out or nature of Cyrene's evolution which is up to the players to decide which path to take.
Alot of MMOs (even other Entropia Universe Planets) have wasted areas with hardly no activity or player interaction going on, because the planet is built way too big for the current playerbase, Cyrene could be said the same also, however.. In May 2012 Cyrene was nothing more than just a shell of a planet, populated with spawns of mobs that overran most of Cyrene, One Blueprint Book and only 4 general ores (some rare ones as well) Lysterium , Oil , Yellow Crystal and Zorn Ore.
The colonists arrived as well as the farmers checking out what can be discovered quick so they can get the rare loots then leave (just like Arkadia, Next Island and Rocktropia), the mobs were all easy to kill, many mobs didnt even know how to attack the visitors, there world was over run by a new force, however in Cyrene's Case many people visited and left, leaving the mobs to keep roaming the lands. Only a few colonists remained when times were bad... this was the original shell of the planet.
(to be continued)
Agis
Edit : This is not just my address, this is for the community to post there story and information as well, lets hear from our Cyrene Community, this thread is for all who have worked to make Cyrene a better place.
On July 1 Cyrene is going on 14 months old in a few days and after today's Mini-Patch we will for the first time be able to shift Cyrene up to the next gear, for new players and old.. Thanks to the dedicated small playerbase , after this update today we as a community move Cyrene into next phase.
Alot has happened over the past 14 months and now that it is approaching the holiday season for Mindark, we as a community have 2-3 months to make Cyrene better. The developers have now given us our tools to progress further. Hunters , Crafters , Miners ; all with things to skill and do on Cyrene to advance to the next dynamic unlock and closer to the hard launch phase.
During the soft launch phase we have gone through the tough times and the fun times making Cyrene 'The Players Planet' and the Cyrene Community thanks all the visitors that have helped Cyrene advance further, especially the visitors that have turned into geniune Cyrene colonists.
Personally I think the Cyrene developers should be commended for interacting with their colonists and listening to our feedback and suggestions, this in turn creates a bond between the people (the community) and the government (the developers) which rarely happens in any MMO. Its normally the developers that create the product and the players use the product and create income for the developers. In the case of Cyrene its designed like the players 'Choose Your Own Adventure', in essence its the players that choose the future, as long as it fits the storyline thats layed out or nature of Cyrene's evolution which is up to the players to decide which path to take.
Alot of MMOs (even other Entropia Universe Planets) have wasted areas with hardly no activity or player interaction going on, because the planet is built way too big for the current playerbase, Cyrene could be said the same also, however.. In May 2012 Cyrene was nothing more than just a shell of a planet, populated with spawns of mobs that overran most of Cyrene, One Blueprint Book and only 4 general ores (some rare ones as well) Lysterium , Oil , Yellow Crystal and Zorn Ore.
The colonists arrived as well as the farmers checking out what can be discovered quick so they can get the rare loots then leave (just like Arkadia, Next Island and Rocktropia), the mobs were all easy to kill, many mobs didnt even know how to attack the visitors, there world was over run by a new force, however in Cyrene's Case many people visited and left, leaving the mobs to keep roaming the lands. Only a few colonists remained when times were bad... this was the original shell of the planet.
(to be continued)
Agis
Edit : This is not just my address, this is for the community to post there story and information as well, lets hear from our Cyrene Community, this thread is for all who have worked to make Cyrene a better place.