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Hmm, very strange, I've had a check of the parameters of the weapon, and we'll see about altering this.
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At 1) (continue):
it seems the issue is this:
- on the [Turrelion Spec Psy-Blade] the description is: "Use effect over time" (when hovering over it adds: "This effect will be applied to target when the item is used").
- and for example on [Thorifoid Berserker's Helm (M,L)]: the description is: "Equip effect" (when hovering: "This effect will be applied to the avatar when the item is equiped").
Seems the problem is in here .
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This shouldn't be an issue as once you zone back into the arena your avatar should be healed up to full.
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This would be great if implemented .
@edit:
I went to the 25pec HUB section to check out layout and it seems this feature is workign there! But it is not workign in the proving grounds though.
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4) Also another issue (i have seen it was discussed befre but it seems in other aspect - that person is not maxed on Hit so not having enough attacks/min - i have different issue):
I am maxed on (dmg) and not on (hit) on the [Confiscated Duster Slicer] (even inside HUB), so in item description i have 33/74 attacks and 17.5-35.0/17.5-35.0 dmg range. Yet it works totally oposite:
- i can make hits about 2 times per sec and doing dmg in range of ~8.5-17.0.
I wanted to figure out best weapons down in the HUB in aspects of eco (in case killing afk avatars there), most firepower and overall best weapon etc and it seems that all other weapons have eco around 28.3-28.5 (dmg/pec inside HUB) and with current values the Conf. Duster has eco around 14 (+-1dmg/pec since it can't be fruit tested and this is observation after few hits) - of course the eco is low due to dmg interval not working correctly.
@edit:
I counted eco a bit wrong - since its pvp you get 100% hit from what i have noticed (+2% crit?) - so true eco is around 31.5 on most weapons (and around 16.0 on the bugged Duster but you get the point even without this info).
@more edit:
5) it seems that entering mechanism is somehow broken too. Sometimes it works fine and sometimes i need to try few times walkign back and forh for the "teleport event" to triger. It is not only me since i saw others strugling with this too. Might be some sortof server lag.
Possible solution - instead of making "line of points" that triger the event make a clickable object that will teleport avatars inside on click.
Just adding this info to be looked into .
Thank you very much for answers.
Falagor
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