You appear to be browsing cyreneforum.com as a guest user. Did you know that if you sign up with an account, you get access to all kinds of additional privileges, and are then able to join the discussions?
Good idea but please include in the suggestion that the teleporter should teleport you to a random location inside the room, otherwise the destination will be camped and you'll be dead before the avatars on destination are loaded (which would make it worse instead of improving).
Thanks,
No reason to fap in the Revival room, move close to the barrier and you'll be healed by the room.
Maybe better to wait with rewards untill the pvp system is running smoothly. Rooms are running empty now, more rooms will only spread out the remaining players even more. Teams are hard to counter...
the waves are too slow, first three mobs i got drops, last few hundreds o' peds nothing. changed location, went back, but no more supplies :(
how much you need to kill before the fenris guard arrives btw?
Hiding names doesn't make a difference. Solution would be to have game masters with quick follow up to throw players out of the hub, opening other pvp areas so the teams have something else to do, or making 1 vs 1 rooms where you get matched up against random players.
Have to say I've been pleased with the return, even a small glob.
On the other hand, my bad streak has been taking so long some positive runs were inevitable.
To add some stuff (on lunchbreak now lol), the waterfall tp makes me want to buy a new pc to view it in ultra mode. I'm also fond of the ruin city where you can hunt (dont remember name atm), the mobs there are very well textured too, ... I tend to be amazed almost the whole time and I'm still...