You appear to be browsing cyreneforum.com as a guest user. Did you know that if you sign up with an account, you get access to all kinds of additional privileges, and are then able to join the discussions?
It's bugged. Hopefully they'll fix it in tomorrow updateother question ! sorry
I talk with the "Drill Instructor", i kill the scout Bot .... But the mission isn't completed ?
Light Power Cell...where do i find 1? :/
Guy's Mission (Gardener Guy) bugged: it shows wrong coordinates on radar (mission beginning not triggered), but that thread contain correct ones. But even after mission begin, killed "direweeds" not counted - 0/10.
Why? The merfolken are not available to finish the mission?halbird almost impossible now, merfolkens respawn REALLY slow.
Yes, but besides Carabok which has an inflated level, most of the other mobs on both planets have a good indication of difficulty based on level. And yes, you should be hunting level 6 mobs if you are lvl 6 laser sniper. How do you kill a merfolken elite at lvl 7 with an opalo... .. slowly?Don't look at those mob levels. You can't compare them to mob dmg or even HP. Look for example at Calypso Puny Caudatergus - 10HP - L1 - will hit you maybe every 10th or whatever time only. Now look at Arkadia's Carabok - 10HP - L10 - will hit you almost every 2nd or 3rd time. Doesn't matter how much HP or damage they do. It's just like an indicator of how much Evade you need to avoid them (just a theory).
And what is wrong with testing We still get the same loot as we would killing other mobs.
This doesn't make any sense at all. But anyway...I think it is good that they are testing everything slowly. I wouldn't want to be in a situation where I hunt 100HP mob which hits me with 40+ dmg and gives tt loot where at the same time someone else hunts 3kHP mob which does only 15 dmg and loots UL armors and items.And yes, you should be hunting level 6 mobs if you are lvl 6 laser sniper.