God forgive me, for I shalt be crushing a TON of toes in this one.
Please understand the first part of this is to remind you of the workings and ideals of this engine - to make a shake you up and wake up realization of what this engine does and can't do.
IT IS NOT MEANT TO HURT YOUR FEELINGS OR DESTROY YOUR DREAMS. (MA does that for us)
1st: Ahem - Do you think this is a First Person Shooter Game? If you did, please log out - uninstall and be on your merry way to your Call of Duty or Half-Life. Whether you like it or not - PVP in this game is
COSTLY, even at this lowered amount in the HUB. It is
STILL a cost, money out in some way - in this player's opinion: fun? Sure. Worthwhile in a game designed to take my money in the first place and pay back in 80% increments on a good day? Not Even Close.
Ahhh -- Ok. Now onto the second problem.
If you attempt turn this game in any way into a First Person Shooter event - it will not only tax your system (as you said - this hack job of CryEngine is not designed to handle thats kind of game) it will probably KILL the servers. 98% if not 99.99% of all actions are based on the servers in here. Could you imagine the loads if hundreds of us got into the 'fun arena' and ran around shooting and laying turrets, etc. etc.
Don't get me wrong, I love a good FPS multiplayer kill fest. Can this engine handle it? Sure, if it is used in it's pure form. Can Entropia Universe handle it? The same people who's engine is designed to monitor your every footstep now and transaction / shot / sneeze / bathroom break to the millisecond? No, no it is not.
Mind Ark, like my last rant that got 'Rolled Back'
, controls this system to benefit them. Not us as users. We are supposed to 'Live' in here, not so much as play in here. Sure, we play around - they want us to do that so we loose money to them - but the users who think and live in here are the ones who either break even or move a little bit ahead. Note I used
USERS, not
PLAYERS. Take this world as a 'game' - and you will find yourself not only depositing hundreds if not thousands of dollars. You will never make anything back. Oh! And World of Warcraft is far cheaper at $15/mo. and designed for fun and entertainment at the same time.
Like I said above,
I want to be entertained - who doesn't? Doing it in this game is the wrong place 90% of the time. Unless you are parallel with one of your professions. Love to mine? Go for it! Like to shoot things? Go hunt! Love to set a crafter on and walk away for 10 hrs... we got that too!
So why come in here and rain on everyone's ideas?
Not to be mean. More of a way to remind you that this isn't a true game in the sense. It wasn't designed to have these features in it. In fact, they stripped most of that code out of the CryEngine for a reason. Probably to make room for the server side only gig.
"Ok, so what in the heck does that have to do with me? I love pvp and everything to do with it!" you say. If that was actually true, you'd be in a PVP4 area or space stealing from the players who work for their loots. PVP thrill
AND a way to pay for it in this world - couple that with the fact 99.999% of the users here could care less and don't prepare for it, WHAMO! Instant success.
Sorry there, sometimes I get talkative and loose my train of thought. Ok, topic...stay on topic....
Mostly we're interested in knowing the things which you find are not yet working as they should, or things which should be improved or even changed.
Should things in the Hub be removed or added - and ideas to what could make it more fun, challenging etc.
Ok, I love the idea of an area that costs me only sweat to get into. Fun times at a cheap work price. I only got to put time into gathering it. Well at least for the first area, after that it starts to cost me money and time.
I like the fact that the items are bound to the HUB only. This makes me wonder why the highest level coin area rewards are such pansies. We could really "Shoot for the moon" per say, since MA will probably not care much as it doesn't effect their profit margins on Calypso. (We can't take the OP Weapons / Armor out to their worlds).
Simple rewards built into the 'zone' - nice. Give us a reason to want to be in there (spawned coins atm). Once again, if we made these 'HUB only' rewards - and un-trade terminal sellable. We can really make it worth while. MA won't stomp on the idea cause once again - we can't take the item out, sell it without some effort and abuse it as such since it only works here in the HUB. Then you could go to random item spawns, rare yet there. etc.
I noticed a few gripes on the "healing speed effect" - I believe you notice that because there's only about 4 people max in a HUB event usually. Put 20 people in there, and this boost will not make much of an edge.
The only time I think a player should ever have a 'shield' is when they first pop into the arena. Any other time, will get abused to keep a person safe until they want to shoot something, get the point, and then reapply the shield.
Removable: That darn staircase of doom! - You know what I mean if you visited my jail cell and current home here on Cyrene in the HUB.
Ok, I best stop - Please send all your FLAME and HATE Mail and Comments to:
Master Chief. You can see his post above this one.
- Love and Hugs To All!
- Goldmoon -
Remember: Before you post "Ideas" make sure you know the abilities of the product first. Thank You.